Player Matchup

Cerberus
Cerberus
Lennith1
Cerberus
Level 88
God Stats
8W - 6L
1,513 SR
Queue Stats
94W - 94L
1,366 Elo+
Party 1
Kukulkan
Kukulkan
LiveStrange67
Kukulkan
Level 31
God Stats
3W - 4L
1,715 SR
Queue Stats
4W - 9L
1,354 Elo+
Party 1
Medusa
Medusa
Tera72816
Medusa
Level 105
God Stats
19W - 19L
1,654 SR
Queue Stats
120W - 129L
1,563 Elo+
Party 1
Team Averages
Level 75
1,628 SR
1,428 Elo+

VS

Team Averages
Level 85
1,608 SR
1,591 Elo+
Sun Wukong
Sun Wukong
RogueKingKai
Sun Wukong
Level 47
God Stats
19W - 12L
1,817 SR
Queue Stats
140W - 142L
1,656 Elo+
Solo
Yemoja
Yemoja
Ya I Workout
Yemoja
Level 79
God Stats
13W - 2L
1,514 SR
Queue Stats
59W - 44L
1,651 Elo+
Solo
Hera
Hera
ZSA_ZOMBIEKILLER
Hera
Level 128
God Stats
48W - 30L
1,492 SR
Queue Stats
342W - 364L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lennith1
Cerberus
12
3 / 8 / 2
11,793
694
5,582
18,966
18,145
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
LiveStrange67
Kukulkan
12
2 / 6 / 3
10,721
631
5,282
12,574
4,050
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Tera72816
Medusa
10
0 / 4 / 2
9,296
547
3,828
11,582
3,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RogueKingKai
Sun Wukong
12
4 / 3 / 4
10,881
640
7,704
11,034
4,578
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
14
8 / 2 / 8
12,384
728
12,937
11,871
4,968
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 1 / 8
11,970
704
17,262
8,437
2,877
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
18
18
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Lennith1
Cerberus
3
8
2
0.5
L
Kukulkan
LiveStrange67
Kukulkan
2
6
3
0.58
W
Sun Wukong
RogueKingKai
Sun Wukong
4
3
4
2
L
Medusa
Tera72816
Medusa
0
4
2
0.25
W
Yemoja
8
2
8
6
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,692
Damage
37,903
43,122
Taken
31,342
25,706
Mitigated
12,423
7,015
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Lennith1
Cerberus
5,582
238
0
2,579
18,966
18,145
0
12,030
6,936
25,807
0
L
Kukulkan
LiveStrange67
Kukulkan
5,282
211
294
1,578
12,574
4,050
0
10,425
2,149
52,132
0
W
Sun Wukong
RogueKingKai
Sun Wukong
7,704
2,063
0
372
11,034
4,578
1,413
4,004
7,030
0
36,281
L
Medusa
Tera72816
Medusa
3,828
1,885
460
2,104
11,582
3,511
0
7,801
3,781
0
35,003
W
Yemoja
12,937
506
2,261
2,116
11,871
4,968
918
3,416
8,455
40,695
0
W
17,262
3,624
121
2,151
8,437
2,877
798
3,532
4,905
59,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,810
Gold Earned
35,235
208
Minions Killed
190
0
Camps Cleared
0
827,998
Distance Traveled
936,449
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,793
694
54
3
0
266,465
4
L
Kukulkan
10,721
631
97
6
0
268,261
7
W
Sun Wukong
10,881
640
58
3
0
327,352
2
L
Medusa
9,296
547
57
3
0
293,272
3
W
Yemoja
12,384
728
48
3
0
307,582
3
W
Hera
11,970
704
84
5
0
301,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role