Player Matchup

Hercules
Hercules
HAC DTHREE85
Hercules
Level 83
God Stats
7W - 5L
1,518 SR
Queue Stats
23W - 23L
1,565 Elo+
Party 2
Awilix
Awilix
I GoodBonsai I
Awilix
Level 148
God Stats
10W - 9L
1,978 SR
Queue Stats
194W - 184L
1,739 Elo+
Party 2
Hel
Hel
lvaerde
Hel
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Team Averages
Level 97
1,665 SR
1,602 Elo+

VS

Team Averages
Level 79
1,500 SR
1,342 Elo+
Merlin
Merlin
elrond00
Merlin
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
352W - 347L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ronnie200yy
Xing Tian
Level 70
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 101L
1,351 Elo+
Party 1
Fenrir
Fenrir
sharpshoterk
Fenrir
Level 57
God Stats
0W - 6L
1,500 SR
Queue Stats
72W - 88L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HAC DTHREE85
Hercules
15
1 / 6 / 13
13,676
622
13,808
28,316
26,053
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
15 / 8 / 4
17,248
784
21,212
22,737
11,589
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
15
4 / 12 / 8
14,704
668
12,085
21,245
10,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
elrond00
Merlin
15
5 / 7 / 11
14,245
648
12,596
14,407
4,494
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
ronnie200yy
Xing Tian
18
13 / 2 / 10
17,289
786
24,806
22,601
17,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
15
8 / 11 / 10
14,785
672
16,654
21,787
9,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
57
20
Kills
26
26
Deaths
20
25
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
HAC DTHREE85
Hercules
1
6
13
1.25
W
15
8
4
2.13
L
Merlin
elrond00
Merlin
5
7
11
1.5
W
Hel
4
12
8
0.67
L
Xing Tian
ronnie200yy
Xing Tian
13
2
10
9
L
Fenrir
8
11
10
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,105
Damage
54,056
72,298
Taken
58,795
48,376
Mitigated
31,024
27,779
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
HAC DTHREE85
Hercules
13,808
3,953
0
8,293
28,316
26,053
249
13,314
15,002
0
44,439
W
21,212
8,772
0
2,208
22,737
11,589
2,078
10,087
12,650
363
84,153
L
Merlin
elrond00
Merlin
12,596
537
0
3,763
14,407
4,494
281
2,534
11,873
56,075
0
W
Hel
12,085
779
10,062
7,216
21,245
10,734
271
14,201
7,044
41,425
0
L
Xing Tian
ronnie200yy
Xing Tian
24,806
1,366
0
267
22,601
17,434
336
4,805
17,796
66,632
0
L
Fenrir
16,654
3,922
0
2,848
21,787
9,096
710
5,149
16,638
72
39,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,628
Gold Earned
46,319
242
Minions Killed
204
0
Camps Cleared
0
1,092,393
Distance Traveled
1,110,630
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,676
622
81
4
0
389,969
4
W
Awilix
17,248
784
109
5
0
345,183
3
L
Merlin
14,245
648
77
4
0
331,007
3
W
Hel
14,704
668
52
2
0
357,241
4
L
Xing Tian
17,289
786
86
4
0
407,451
0
L
Fenrir
14,785
672
41
2
0
372,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role