Player Matchup

Hun Batz
Hun Batz
AgedSafe
Hun Batz
Level 116
God Stats
5W - 3L
1,500 SR
Queue Stats
172W - 158L
1,500 Elo+
Party 2
Fenrir
Fenrir
GOENJI 117
Fenrir
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
167W - 144L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Richy Dynamo
Aphrodite
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 67L
1,500 Elo+
Solo
Thanatos
Thanatos
manabiter 117
Thanatos
Level 127
God Stats
10W - 2L
1,500 SR
Queue Stats
69W - 68L
1,281 Elo+
Party 2
Team Averages
Level 129
1,500 SR
1,445 Elo+

VS

Team Averages
Level 98
1,515 SR
1,446 Elo+
Eset
Eset
True_Virgo15
Eset
Level 117
God Stats
0W - 1L
1,504 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo
Jormungandr
Jormungandr
luisroldankur354
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Sol
Sol
rousevenancio19-
Sol
Level 75
God Stats
0W - 1L
1,554 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Medusa
Medusa
shugarwar
Medusa
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AgedSafe
Hun Batz
20
8 / 2 / 9
16,186
771
18,232
22,513
16,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
GOENJI 117
Fenrir
20
10 / 1 / 6
16,662
793
19,369
24,138
12,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Richy Dynamo
Aphrodite
19
1 / 3 / 9
13,997
667
3,696
12,454
6,716
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
manabiter 117
Thanatos
20
9 / 3 / 10
15,942
759
12,842
19,225
9,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 1
14,057
669
12,512
10,281
3,491
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
luisroldankur354
Jormungandr
19
0 / 5 / 5
13,188
628
15,834
19,909
32,711
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

19
2 / 7 / 1
13,728
654
10,800
15,722
5,311
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
shugarwar
Medusa
20
5 / 12 / 2
15,347
731
13,516
20,375
8,898
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
28
Kills
9
9
Deaths
28
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AgedSafe
Hun Batz
8
2
9
6.25
W
Fenrir
GOENJI 117
Fenrir
10
1
6
13
W
Aphrodite
Richy Dynamo
Aphrodite
1
3
9
1.83
L
2
4
1
0.63
L
Jormungandr
luisroldankur354
Jormungandr
0
5
5
0.5
W
Thanatos
manabiter 117
Thanatos
9
3
10
4.67
L
2
7
1
0.36
L
Medusa
shugarwar
Medusa
5
12
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,139
Damage
52,662
78,330
Taken
66,287
45,169
Mitigated
50,411
42,791
Healing
10,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AgedSafe
Hun Batz
18,232
4,925
0
4,184
22,513
16,056
2,310
10,808
11,705
0
81,774
W
Fenrir
GOENJI 117
Fenrir
19,369
3,795
0
6,045
24,138
12,999
2,348
11,363
12,775
0
76,636
W
Aphrodite
Richy Dynamo
Aphrodite
3,696
878
13,578
7,434
12,454
6,716
1,290
8,581
3,873
26,987
0
L
12,512
370
748
2,423
10,281
3,491
0
875
9,406
75,782
0
L
Jormungandr
luisroldankur354
Jormungandr
15,834
2,236
300
1,971
19,909
32,711
0
2,287
17,622
51,739
0
W
Thanatos
manabiter 117
Thanatos
12,842
2,059
0
11,550
19,225
9,398
2,197
9,249
9,976
0
52,333
L
10,800
2,321
0
3,314
15,722
5,311
1,178
592
15,130
50,191
0
L
Medusa
shugarwar
Medusa
13,516
6,412
817
910
20,375
8,898
1,875
787
19,588
0
74,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,787
Gold Earned
56,320
302
Minions Killed
336
21
Camps Cleared
8
1,776,652
Distance Traveled
1,317,984
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,186
771
100
5
4
450,590
2
W
Fenrir
16,662
793
86
4
11
484,196
0
W
Aphrodite
13,997
667
51
2
1
407,851
0
L
Eset
14,057
669
111
5
3
396,096
1
L
Jormungandr
13,188
628
54
3
1
348,934
4
W
Thanatos
15,942
759
65
3
5
434,015
1
L
Sol
13,728
654
71
3
1
291,414
0
L
Medusa
15,347
731
100
5
3
281,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role