Player Matchup

Terra
Terra
Gold IV
 
Terra
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver II
BigBoiBunz
He Bo
Silver II
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 68L
1,576 MMR
Solo
Artemis
Artemis
Gold IV
CanIBePro
Artemis
Gold IV
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 125L
1,607 MMR
Solo
Rama
Rama
Silver II
Cyber8lowRainer
Rama
Silver II
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 86L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
ExaltedDead
Zhong Kui
Platinum V
Level 61
God Stats
2W - 5L
1,500 SR
Queue Stats
131W - 131L
1,543 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,500 SR
1,545 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,622 SR
1,588 MMR
Sobek
Sobek
Gold IV
Eureka1
Sobek
Gold IV
Level 144
God Stats
20W - 9L
1,778 SR
Queue Stats
330W - 303L
1,569 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Jjos
Hun Batz
Gold IV
Level 148
God Stats
10W - 8L
1,799 SR
Queue Stats
20W - 18L
1,603 MMR
Party 1
Ra
Ra
Gold I
Nosaga
Ra
Gold I
Level 148
God Stats
4W - 3L
1,724 SR
Queue Stats
48W - 45L
1,588 MMR
Solo
Ullr
Ullr
Gold II
Wrexzy
Ullr
Gold II
Level 124
God Stats
2W - 1L
1,309 SR
Queue Stats
21W - 19L
1,669 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
YouNeedVitaminD
Cu Chulainn
Gold II
Level 110
God Stats
3W - 6L
1,500 SR
Queue Stats
154W - 155L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
3 / 4 / 17
16,990
472
13,012
31,651
40,756
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
20
10 / 11 / 9
18,310
509
30,792
22,584
11,256
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
CanIBePro
Artemis
20
9 / 7 / 8
18,513
514
38,881
29,306
14,520
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 10 / 2
14,074
391
6,706
20,756
6,344
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ExaltedDead
Zhong Kui
20
4 / 7 / 9
17,352
482
27,530
39,013
45,188
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
KukulkanOdinYemojaBastetThor

VS

Bans
HeimdallrBakasuraGebAo KuangKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Eureka1
Sobek
20
2 / 5 / 17
18,033
501
17,887
39,923
59,379
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Jjos
Hun Batz
20
8 / 6 / 15
19,278
536
27,123
28,466
13,107
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ra
20
9 / 5 / 12
19,012
528
21,799
22,587
9,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Wrexzy
Ullr
20
14 / 7 / 8
21,811
606
22,968
28,021
12,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
YouNeedVitaminD
Cu Chulainn
20
6 / 4 / 10
19,394
539
28,712
43,526
56,194
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
101
27
Kills
39
39
Deaths
27
45
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
4
17
2.88
L
He Bo
10
11
9
1.32
L
Artemis
CanIBePro
Artemis
9
7
8
1.86
L
1
10
2
0.2
W
Sobek
Eureka1
Sobek
2
5
17
2.1
L
Zhong Kui
ExaltedDead
Zhong Kui
4
7
9
1.21
W
Hun Batz
Jjos
Hun Batz
8
6
15
2.58
W
Ra
9
5
12
3
W
Ullr
Wrexzy
Ullr
14
7
8
2.57
W
Cu Chulainn
YouNeedVitaminD
Cu Chulainn
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,921
Damage
118,489
143,310
Taken
162,523
118,064
Mitigated
150,455
41,592
Healing
52,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
13,012
853
4,777
5,486
31,651
40,756
0
13,646
18,005
47,897
0
L
He Bo
30,792
2,261
0
2,377
22,584
11,256
110
6,550
16,034
147,238
0
L
Artemis
CanIBePro
Artemis
38,881
28,616
0
12,265
29,306
14,520
1,876
6,212
23,094
0
152,542
L
6,706
4,892
0
2,722
20,756
6,344
2,020
4,184
16,572
0
83,935
W
Sobek
Eureka1
Sobek
17,887
1,068
0
8,956
39,923
59,379
188
16,166
23,757
70,290
506
L
Zhong Kui
ExaltedDead
Zhong Kui
27,530
3,519
0
13,965
39,013
45,188
133
9,388
29,625
142,963
0
W
Hun Batz
Jjos
Hun Batz
27,123
6,661
0
6,186
28,466
13,107
4,333
16,294
12,172
0
151,605
W
Ra
21,799
1,106
16,462
8,367
22,587
9,427
3,659
14,568
8,019
135,265
0
W
Ullr
Wrexzy
Ullr
22,968
12,405
0
852
28,021
12,348
2,738
11,956
16,065
0
191,539
W
Cu Chulainn
YouNeedVitaminD
Cu Chulainn
28,712
5,639
0
12,108
43,526
56,194
1,036
19,543
23,983
0
142,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,239
Gold Earned
97,528
776
Minions Killed
887
0
Camps Cleared
0
2,926,987
Distance Traveled
3,512,283
45
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
16,990
472
45
1
0
746,232
15
L
He Bo
18,310
509
175
5
0
620,632
10
L
Artemis
18,513
514
186
5
0
645,628
7
L
Rama
14,074
391
157
4
0
380,886
8
W
Sobek
18,033
501
99
3
0
732,781
18
L
Zhong Kui
17,352
482
213
6
0
533,609
5
W
Hun Batz
19,278
536
176
5
0
745,574
4
W
Ra
19,012
528
184
5
0
697,972
8
W
Ullr
21,811
606
226
6
0
625,449
13
W
Cu Chulainn
19,394
539
202
6
0
710,507
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role