Player Matchup

Sun Wukong
Sun Wukong
SRT_RED_EYE_-GH
Sun Wukong
Level 102
God Stats
8W - 9L
1,500 SR
Queue Stats
472W - 428L
1,515 Elo+
Party 1
Anhur
Anhur
SamBeazy47
Anhur
Level 107
God Stats
3W - 4L
1,553 SR
Queue Stats
97W - 96L
1,569 Elo+
Solo
Ah Puch
Ah Puch
Shade10-
Ah Puch
Level 66
God Stats
6W - 6L
1,500 SR
Queue Stats
223W - 213L
1,230 Elo+
Party 1
Team Averages
Level 92
1,518 SR
1,438 Elo+

VS

Team Averages
Level 62
1,608 SR
1,440 Elo+
Chaac
Chaac
 
Chaac
Level 104
God Stats
2W - 0L
1,746 SR
Queue Stats
51W - 50L
1,331 Elo+
Solo
Cerberus
Cerberus
Bwrage22
Cerberus
Level 40
God Stats
11W - 7L
1,616 SR
Queue Stats
79W - 109L
1,451 Elo+
Party 2
Neith
Neith
Chipmunk348
Neith
Level 43
God Stats
13W - 5L
1,462 SR
Queue Stats
62W - 56L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SRT_RED_EYE_-GH
Sun Wukong
15
14 / 6 / 1
14,516
764
15,754
19,929
16,777
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
10
0 / 13 / 9
10,899
574
6,533
19,315
5,951
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Shade10-
Ah Puch
13
4 / 8 / 10
12,485
657
13,728
13,259
3,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
12 / 9 / 7
14,509
764
17,431
20,730
16,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Bwrage22
Cerberus
14
7 / 3 / 7
13,413
706
7,428
11,839
11,092
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
7 / 7 / 8
13,722
722
15,353
14,901
4,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
18
Kills
26
27
Deaths
19
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
12
9
7
1.72
W
Cerberus
Bwrage22
Cerberus
7
3
7
3.5
W
7
7
8
1.57
L
Sun Wukong
SRT_RED_EYE_-GH
Sun Wukong
14
6
1
2.42
L
Anhur
0
13
9
0.35
L
Ah Puch
Shade10-
Ah Puch
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,015
Damage
40,212
52,503
Taken
47,470
26,549
Mitigated
32,098
8,267
Healing
10,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,431
5,815
0
5,465
20,730
16,857
0
6,722
14,008
0
63,213
W
Cerberus
Bwrage22
Cerberus
7,428
449
0
2,451
11,839
11,092
115
3,432
8,407
29,802
0
W
15,353
5,499
0
2,849
14,901
4,149
993
3,670
11,231
0
48,233
L
Sun Wukong
SRT_RED_EYE_-GH
Sun Wukong
15,754
4,850
0
2,056
19,929
16,777
0
3,402
16,527
0
49,835
L
Anhur
6,533
4,048
0
4,179
19,315
5,951
407
2,567
16,748
0
40,316
L
Ah Puch
Shade10-
Ah Puch
13,728
423
0
2,032
13,259
3,821
165
2,103
11,156
44,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,900
Gold Earned
41,644
191
Minions Killed
207
0
Camps Cleared
0
914,875
Distance Traveled
994,203
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,509
764
56
3
0
329,924
5
W
Cerberus
13,413
706
82
4
0
346,244
1
W
Neith
13,722
722
69
4
0
318,035
2
L
Sun Wukong
14,516
764
77
4
0
331,647
3
L
Anhur
10,899
574
53
3
0
280,613
2
L
Ah Puch
12,485
657
61
3
0
302,615
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role