Player Matchup

Vulcan
Vulcan
Gold I
Th3 4ngry Bunny
Vulcan
Gold I
Level 152
God Stats
10W - 7L
1,500 SR
Queue Stats
490W - 537L
1,561 MMR
Party 1
Chernobog
Chernobog
Gold II
Uzichain
Chernobog
Gold II
Level 88
God Stats
2W - 1L
1,714 SR
Queue Stats
20W - 31L
1,642 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
pacostud6
Kumbhakarna
Gold I
Level 129
God Stats
6W - 6L
1,476 SR
Queue Stats
67W - 75L
1,790 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,563 SR
1,664 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,415 SR
1,669 MMR
Horus
Horus
Gold II
Bowshtup
Horus
Gold II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 87L
1,693 MMR
Party 2
Scylla
Scylla
Platinum V
EventualFish415
Scylla
Platinum V
Level 146
God Stats
1W - 2L
1,285 SR
Queue Stats
5W - 11L
1,639 MMR
Solo
Tyr
Tyr
Silver II
GOTT BREWxCREW
Tyr
Silver II
Level 88
God Stats
2W - 2L
1,462 SR
Queue Stats
6W - 5L
1,676 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 9
21,213
684
41,616
17,775
6,868
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Uzichain
Chernobog
17
4 / 11 / 16
19,191
619
17,054
24,628
9,607
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
pacostud6
Kumbhakarna
19
9 / 1 / 17
20,382
657
12,875
22,526
37,007
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
HeimdallrBastetBacchusOdinYemoja

VS

Bans
PersephoneZeusKukulkanAgniEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bowshtup
Horus
17
2 / 9 / 7
17,918
578
8,145
25,803
25,767
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
6 / 5 / 6
19,796
639
26,193
23,161
6,964
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 13 / 5
19,068
615
14,894
41,292
37,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
27
Kills
16
16
Deaths
27
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
Bowshtup
Horus
2
9
7
0.61
L
6
5
6
1.8
L
8
13
5
0.81
W
14
4
9
4.63
W
Chernobog
Uzichain
Chernobog
4
11
16
1.09
W
Kumbhakarna
pacostud6
Kumbhakarna
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,545
Damage
49,232
64,929
Taken
90,256
53,482
Mitigated
69,930
10,213
Healing
26,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Bowshtup
Horus
8,145
4,520
3,611
5,856
25,803
25,767
1,581
16,988
8,815
0
59,134
L
26,193
1,050
0
7,245
23,161
6,964
1,423
14,149
9,012
141,488
0
L
14,894
621
0
9,723
41,292
37,199
847
23,403
17,889
0
46,134
W
41,616
9,742
741
4,832
17,775
6,868
1,267
7,026
10,749
167,173
0
W
Chernobog
Uzichain
Chernobog
17,054
10,639
0
2,112
24,628
9,607
1,248
12,533
12,095
0
86,535
W
Kumbhakarna
pacostud6
Kumbhakarna
12,875
284
0
2,528
22,526
37,007
729
6,959
15,567
44,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,786
Gold Earned
56,782
342
Minions Killed
351
0
Camps Cleared
0
1,724,751
Distance Traveled
1,525,285
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
17,918
578
87
3
0
503,815
5
L
Scylla
19,796
639
214
7
0
502,316
5
L
Tyr
19,068
615
50
2
0
519,154
8
W
Vulcan
21,213
684
185
6
0
613,128
4
W
Chernobog
19,191
619
116
4
0
506,790
14
W
Kumbhakarna
20,382
657
41
1
0
604,833
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role