Player Matchup

Mercury
Mercury
AstralRama420
Mercury
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 196L
1,839 Elo+
Party 2
Nu Wa
Nu Wa
Drued
Nu Wa
Level 141
God Stats
17W - 11L
1,500 SR
Queue Stats
688W - 691L
1,606 Elo+
Solo
Ah Puch
Ah Puch
RoyMustàng
Ah Puch
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
150W - 114L
1,700 Elo+
Party 2
Neith
Neith
Weiss
Neith
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
265W - 260L
1,547 Elo+
Solo
Sobek
Sobek
zombiehospital
Sobek
Level 103
God Stats
16W - 20L
1,715 SR
Queue Stats
1,098W - 1,133L
1,612 Elo+
Solo
Team Averages
Level 140
1,543 SR
1,661 Elo+

VS

Team Averages
Level 146
1,455 SR
1,483 Elo+
Odin
Odin
 
Odin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
King_Skoot
Nox
Level 159
God Stats
6W - 4L
1,500 SR
Queue Stats
255W - 267L
1,566 Elo+
Party 1
Olorun
Olorun
WarPimp11
Olorun
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 45L
1,177 Elo+
Party 1
Janus
Janus
Xxgotum coachxX
Janus
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 194L
1,633 Elo+
Solo
He Bo
He Bo
iTekhnical
He Bo
Level 134
God Stats
4W - 12L
1,275 SR
Queue Stats
313W - 321L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
2 / 3 / 11
9,186
766
5,944
8,644
3,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Drued
Nu Wa
16
6 / 5 / 11
10,329
861
10,830
10,982
4,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
RoyMustàng
Ah Puch
17
1 / 4 / 7
9,670
806
13,430
10,525
4,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Weiss
Neith
17
6 / 4 / 6
10,492
874
9,781
9,152
4,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 4 / 11
9,685
807
4,572
14,879
17,086
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 4 / 17
8,530
711
7,145
13,521
12,721
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
4 / 4 / 15
9,889
824
8,154
7,920
3,233
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
WarPimp11
Olorun
15
5 / 3 / 12
9,083
757
8,496
10,134
4,379
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 3 / 15
9,675
806
11,738
11,621
4,551
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
15
6 / 5 / 9
9,004
750
12,388
9,107
3,270
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
88
16
Kills
20
20
Deaths
19
46
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
17
2.38
W
Mercury
2
3
11
2.5
W
Nu Wa
Drued
Nu Wa
6
5
11
2.3
L
4
4
15
2.88
W
Ah Puch
RoyMustàng
Ah Puch
1
4
7
1.13
L
Olorun
WarPimp11
Olorun
5
3
12
3.67
W
Neith
Weiss
Neith
6
4
6
2.25
L
4
3
15
3.83
L
He Bo
6
5
9
2.1
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,557
Damage
47,921
54,182
Taken
52,303
34,368
Mitigated
28,154
19,265
Healing
19,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,145
1,170
712
2,459
13,521
12,721
20
5,313
8,208
0
10,807
W
Mercury
5,944
1,486
1,559
2,602
8,644
3,792
1,482
6,828
1,816
0
10,775
W
Nu Wa
Drued
Nu Wa
10,830
2,119
494
1,062
10,982
4,832
1,849
9,305
1,677
23,154
0
L
8,154
682
2,952
627
7,920
3,233
638
4,023
3,897
26,477
0
W
Ah Puch
RoyMustàng
Ah Puch
13,430
163
952
4,169
10,525
4,283
266
8,171
2,354
34,057
0
L
Olorun
WarPimp11
Olorun
8,496
3,362
4,142
2,631
10,134
4,379
260
7,068
3,066
20,818
0
W
Neith
Weiss
Neith
9,781
5,295
545
3,077
9,152
4,375
1,843
7,059
2,093
0
27,401
L
11,738
439
1,976
2,152
11,621
4,551
387
7,263
4,358
41,852
0
L
He Bo
12,388
43
1,496
710
9,107
3,270
274
5,165
3,942
24,478
0
W
4,572
110
1,740
3,065
14,879
17,086
50
9,413
5,466
10,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,362
Gold Earned
46,181
131
Minions Killed
172
0
Camps Cleared
0
1,091,694
Distance Traveled
1,146,879
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,530
711
12
1
0
247,384
1
W
Mercury
9,186
766
5
0
0
235,440
0
W
Nu Wa
10,329
861
22
2
0
212,741
0
L
Nox
9,889
824
36
3
0
239,882
6
W
Ah Puch
9,670
806
47
4
0
223,934
1
L
Olorun
9,083
757
33
3
0
190,373
0
W
Neith
10,492
874
47
4
0
215,305
3
L
Janus
9,675
806
66
6
0
239,816
2
L
He Bo
9,004
750
25
2
0
229,424
1
W
Sobek
9,685
807
10
1
0
204,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role