Player Matchup

Chaac
Chaac
Bronze III
DarkBossnippaul
Chaac
Bronze III
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 29L
1,612 MMR
Party 2
Poseidon
Poseidon
Gold III
LoW SoCiieTy
Poseidon
Gold III
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 29L
1,528 MMR
Solo
Chiron
Chiron
Silver IV
NYz xiR10T
Chiron
Silver IV
Level 135
God Stats
5W - 3L
1,839 SR
Queue Stats
57W - 49L
1,526 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,613 SR
1,555 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,505 SR
1,558 MMR
Vulcan
Vulcan
Gold IV
EntitldAmerican
Vulcan
Gold IV
Level 160
God Stats
3W - 4L
1,368 SR
Queue Stats
10W - 8L
1,511 MMR
Solo
Tyr
Tyr
Silver I
Hella Catz
Tyr
Silver I
Level 128
God Stats
8W - 12L
1,300 SR
Queue Stats
162W - 185L
1,499 MMR
Party 1
Fenrir
Fenrir
Gold III
Human Milker
Fenrir
Gold III
Level 152
God Stats
7W - 11L
1,847 SR
Queue Stats
105W - 112L
1,664 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 8
18,752
605
19,022
35,452
40,102
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
LoW SoCiieTy
Poseidon
18
1 / 10 / 6
18,033
582
19,408
24,109
6,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
NYz xiR10T
Chiron
18
10 / 13 / 4
20,388
658
23,211
31,008
9,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bans
OdinKumbhakarnaBastetBacchusZeus

VS

Bans
KukulkanYemojaMedusaAresArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 13
21,661
699
42,880
13,809
5,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
8 / 9 / 21
19,872
641
19,448
40,575
49,885
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
20
14 / 5 / 13
21,409
691
17,214
32,934
37,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
15
Kills
31
31
Deaths
15
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
4
8
8
1
W
9
1
13
15.5
W
8
9
21
2.06
W
Fenrir
14
5
13
4.1
L
Poseidon
LoW SoCiieTy
Poseidon
1
10
6
0.4
L
Chiron
NYz xiR10T
Chiron
10
13
4
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,641
Damage
79,542
90,569
Taken
87,318
56,114
Mitigated
92,647
27,213
Healing
31,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,022
2,228
0
15,398
35,452
40,102
88
22,197
13,255
2,098
83,758
W
42,880
13,837
0
2,123
13,809
5,691
1,714
3,226
10,583
206,882
0
W
19,448
680
1,762
13,436
40,575
49,885
296
9,870
29,853
0
55,466
W
Fenrir
17,214
2,329
2,233
11,533
32,934
37,071
1,024
8,148
24,786
0
68,834
L
Poseidon
LoW SoCiieTy
Poseidon
19,408
1,729
0
621
24,109
6,335
625
8,172
15,937
108,633
0
L
Chiron
NYz xiR10T
Chiron
23,211
10,328
773
10,421
31,008
9,677
663
12,634
18,374
0
110,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,173
Gold Earned
62,942
420
Minions Killed
398
0
Camps Cleared
0
1,543,674
Distance Traveled
1,839,899
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
18,752
605
84
3
0
533,989
5
W
Vulcan
21,661
699
287
9
0
623,285
7
W
Tyr
19,872
641
42
1
0
579,183
11
W
Fenrir
21,409
691
69
2
0
637,431
3
L
Poseidon
18,033
582
196
6
0
554,861
10
L
Chiron
20,388
658
140
5
0
454,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role