Player Matchup

Arachne
Arachne
ItsLeviathann
Arachne
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Shazam1230
Hou Yi
Level 142
God Stats
3W - 4L
1,500 SR
Queue Stats
279W - 231L
1,536 Elo+
Party 2
Nox
Nox
Vaultdweller101
Nox
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 131L
1,500 Elo+
Solo
Hel
Hel
bleumastadon
Hel
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,440 Elo+
Party 2
Fafnir
Fafnir
slashface19
Fafnir
Level 160
God Stats
2W - 3L
1,164 SR
Queue Stats
112W - 108L
1,456 Elo+
Party 2
Team Averages
Level 129
1,433 SR
1,486 Elo+

VS

Team Averages
Level 119
1,543 SR
1,464 Elo+
Merlin
Merlin
HavenSenpai
Merlin
Level 115
God Stats
1W - 6L
1,715 SR
Queue Stats
343W - 288L
1,534 Elo+
Solo
Medusa
Medusa
Jo3jEezYh
Medusa
Level 156
God Stats
17W - 18L
1,500 SR
Queue Stats
493W - 489L
1,415 Elo+
Party 1
Anubis
Anubis
cturner55
Anubis
Level 102
God Stats
5W - 3L
1,500 SR
Queue Stats
255W - 244L
1,424 Elo+
Party 1
Yemoja
Yemoja
pdneck
Yemoja
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,474 Elo+
Party 3
Chronos
Chronos
waterpuppy69
Chronos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
1 / 11 / 7
11,143
531
13,175
22,104
8,726
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
Shazam1230
Hou Yi
20
4 / 3 / 8
13,595
647
26,134
21,142
8,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 4 / 8
13,314
634
25,303
23,114
10,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 9 / 11
11,264
536
1,966
26,039
12,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
20
5 / 2 / 8
15,052
717
16,480
31,041
45,837
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 4 / 12
13,027
620
35,593
18,628
8,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Jo3jEezYh
Medusa
20
6 / 4 / 16
13,181
628
21,409
22,132
10,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
cturner55
Anubis
20
7 / 3 / 16
13,349
636
25,412
22,219
13,543
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
pdneck
Yemoja
20
1 / 2 / 20
13,569
646
10,414
17,602
17,081
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
waterpuppy69
Chronos
20
9 / 2 / 12
13,905
662
15,323
15,381
7,005
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
105
15
Kills
29
29
Deaths
15
42
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
4
12
3
W
Arachne
1
11
7
0.41
L
Medusa
Jo3jEezYh
Medusa
6
4
16
3.5
W
Hou Yi
Shazam1230
Hou Yi
4
3
8
2.67
W
5
4
8
2.25
W
0
9
11
0.61
L
Anubis
cturner55
Anubis
7
3
16
5
L
Yemoja
pdneck
Yemoja
1
2
20
5.5
W
Fafnir
5
2
8
4.5
L
Chronos
waterpuppy69
Chronos
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,058
Damage
108,151
123,440
Taken
95,962
86,500
Mitigated
56,227
66,738
Healing
55,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
35,593
2,046
2,787
3,146
18,628
8,484
81
9,972
8,656
58,535
0
W
Arachne
13,175
8,180
1,844
3,324
22,104
8,726
1,066
15,218
6,886
0
19,893
L
Medusa
Jo3jEezYh
Medusa
21,409
6,764
1,732
6,507
22,132
10,114
2,776
8,912
13,220
0
59,390
W
Hou Yi
Shazam1230
Hou Yi
26,134
8,843
3,755
5,501
21,142
8,619
2,038
16,079
5,063
0
67,785
W
25,303
2,965
2,913
2,687
23,114
10,385
891
15,754
7,360
51,855
0
W
1,966
1,009
22,492
11,984
26,039
12,933
252
20,811
5,228
4,919
0
L
Anubis
cturner55
Anubis
25,412
293
3,268
5,571
22,219
13,543
114
9,839
12,380
52,171
0
L
Yemoja
pdneck
Yemoja
10,414
1,777
21,982
5,999
17,602
17,081
17
8,176
9,426
24,409
0
W
Fafnir
16,480
5,251
2,543
9,695
31,041
45,837
1,163
18,880
12,161
38,509
0
L
Chronos
waterpuppy69
Chronos
15,323
1,856
2,194
2,547
15,381
7,005
1,408
6,850
8,531
39,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,368
Gold Earned
67,031
197
Minions Killed
283
0
Camps Cleared
0
1,666,314
Distance Traveled
1,649,730
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,027
620
42
2
0
342,232
2
W
Arachne
11,143
531
9
0
0
365,014
1
L
Medusa
13,181
628
90
4
0
359,114
1
W
Hou Yi
13,595
647
93
4
0
339,799
2
W
Nox
13,314
634
53
3
0
367,266
4
W
Hel
11,264
536
6
0
0
275,446
0
L
Anubis
13,349
636
60
3
0
320,381
2
L
Yemoja
13,569
646
33
2
0
310,905
1
W
Fafnir
15,052
717
36
2
0
318,789
6
L
Chronos
13,905
662
58
3
0
317,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role