Player Matchup

Jormungandr
Jormungandr
BloodHunterX715
Jormungandr
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 99L
1,100 Elo+
Party 1
Baron Samedi
Baron Samedi
lv rainz vl
Baron Samedi
Level 69
God Stats
11W - 9L
1,809 SR
Queue Stats
29W - 35L
1,803 Elo+
Party 1
Heimdallr
Heimdallr
xXxXcamdogXxXx
Heimdallr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 17L
1,676 Elo+
Party 1
Team Averages
Level 74
1,603 SR
1,526 Elo+

VS

Team Averages
Level 14
1,572 SR
1,534 Elo+
Merlin
Merlin
StomachicChip8
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
averagepp2252
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Bakasura
Bakasura
tHe Mr M4nN
Bakasura
Level 18
God Stats
9W - 8L
1,715 SR
Queue Stats
247W - 237L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BloodHunterX715
Jormungandr
12
2 / 0 / 9
10,858
679
4,996
9,074
9,326
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
lv rainz vl
Baron Samedi
11
3 / 4 / 7
10,195
637
8,459
12,167
4,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
xXxXcamdogXxXx
Heimdallr
14
6 / 1 / 5
11,798
737
12,013
10,308
3,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
9,044
565
12,219
9,008
3,163
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
averagepp2252
Cerberus
9
1 / 5 / 2
9,224
577
4,850
11,123
9,580
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
tHe Mr M4nN
Bakasura
11
3 / 4 / 1
9,339
584
4,658
11,392
4,488
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
5
5
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BloodHunterX715
Jormungandr
2
0
9
6.5
L
1
2
1
0.75
L
Cerberus
averagepp2252
Cerberus
1
5
2
0.4
W
Baron Samedi
lv rainz vl
Baron Samedi
3
4
7
1.63
L
Bakasura
tHe Mr M4nN
Bakasura
3
4
1
0.88
W
Heimdallr
xXxXcamdogXxXx
Heimdallr
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,468
Damage
21,727
31,549
Taken
31,523
17,275
Mitigated
17,231
12,640
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BloodHunterX715
Jormungandr
4,996
1,152
1,013
1,412
9,074
9,326
529
5,511
3,203
28,660
567
L
12,219
0
0
2,513
9,008
3,163
0
4,956
4,052
54,775
0
L
Cerberus
averagepp2252
Cerberus
4,850
44
0
839
11,123
9,580
0
5,001
6,122
15,926
759
W
Baron Samedi
lv rainz vl
Baron Samedi
8,459
1,191
350
5,303
12,167
4,064
671
6,415
5,323
36,631
0
L
Bakasura
tHe Mr M4nN
Bakasura
4,658
3,506
0
4,227
11,392
4,488
0
3,486
7,906
0
18,599
W
Heimdallr
xXxXcamdogXxXx
Heimdallr
12,013
4,732
0
4,562
10,308
3,885
950
4,960
5,278
0
78,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,851
Gold Earned
27,607
228
Minions Killed
185
0
Camps Cleared
0
786,769
Distance Traveled
920,386
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,858
679
42
3
0
267,454
5
L
Merlin
9,044
565
83
5
0
249,569
3
L
Cerberus
9,224
577
49
3
0
315,558
6
W
Baron Samedi
10,195
637
50
3
0
244,921
4
L
Bakasura
9,339
584
53
3
0
355,259
3
W
Heimdallr
11,798
737
136
9
0
274,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role