Player Matchup

Da Ji
Da Ji
A lvl 72 ninja
Da Ji
Level 70
God Stats
2W - 3L
1,414 SR
Queue Stats
18W - 10L
1,660 Elo+
Party 2
Olorun
Olorun
A lvl 999 God
Olorun
Level 125
God Stats
0W - 2L
1,459 SR
Queue Stats
20W - 19L
1,835 Elo+
Party 2
Chaac
Chaac
VenomousChris21
Chaac
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 19L
1,500 Elo+
Party 2
Team Averages
Level 73
1,458 SR
1,665 Elo+

VS

Team Averages
Level 95
1,614 SR
1,500 Elo+
Heimdallr
Heimdallr
PJMA Bandit
Heimdallr
Level 100
God Stats
4W - 3L
1,500 SR
Queue Stats
106W - 134L
1,500 Elo+
Party 1
Odin
Odin
Reitatoskr
Odin
Level 158
God Stats
1W - 0L
1,842 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 1
Merlin
Merlin
SuitingPizza832
Merlin
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 6 / 2
11,209
701
9,043
14,713
4,909
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 7 / 3
10,213
638
6,608
13,351
4,594
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 6 / 2
10,029
627
8,830
18,378
18,280
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PJMA Bandit
Heimdallr
13
7 / 6 / 9
12,051
753
14,172
12,612
4,336
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
10 / 2 / 4
12,201
763
13,148
13,757
12,083
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 5 / 13
11,124
695
11,088
7,547
1,949
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
13
Kills
19
19
Deaths
13
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
7
6
2
1.33
L
3
7
3
0.64
W
Heimdallr
PJMA Bandit
Heimdallr
7
6
9
1.92
W
10
2
4
6
W
2
5
13
1.7
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,481
Damage
38,408
46,442
Taken
33,916
27,783
Mitigated
18,368
8,721
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,043
2,206
0
0
14,713
4,909
0
2,926
11,784
0
25,724
L
6,608
3,425
324
2,974
13,351
4,594
0
3,411
9,940
34,284
0
W
Heimdallr
PJMA Bandit
Heimdallr
14,172
7,229
0
3,297
12,612
4,336
1,774
2,143
10,469
0
47,122
W
13,148
4,127
0
3,865
13,757
12,083
144
2,363
11,394
0
28,707
W
11,088
627
0
1,375
7,547
1,949
483
2,102
5,445
40,039
0
L
8,830
2,295
0
5,423
18,378
18,280
0
4,798
13,580
0
25,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,451
Gold Earned
35,376
128
Minions Killed
141
0
Camps Cleared
0
952,809
Distance Traveled
903,962
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,209
701
30
2
0
332,746
0
L
Olorun
10,213
638
60
4
0
275,533
3
W
Heimdallr
12,051
753
47
3
0
292,872
2
W
Odin
12,201
763
33
2
0
319,270
2
W
Merlin
11,124
695
61
4
0
291,820
2
L
Chaac
10,029
627
38
2
0
344,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role