Player Matchup

Anhur
Anhur
ArchangelWisdom
Anhur
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 178L
1,559 Elo+
Solo
Amaterasu
Amaterasu
BrokeJoke HD
Amaterasu
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 103L
1,500 Elo+
Solo
Chaac
Chaac
CocoPuffd
Chaac
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 76L
1,415 Elo+
Party 2
Khepri
Khepri
KSI Gh057ninja
Khepri
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,512 Elo+
Party 2
Nike
Nike
YODADAJOKER
Nike
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 206L
1,517 Elo+
Party 2
Team Averages
Level 108
1,500 SR
1,501 Elo+

VS

Team Averages
Level 63
1,565 SR
1,414 Elo+
Nox
Nox
CHICO JR
Nox
Level 62
God Stats
11W - 6L
1,500 SR
Queue Stats
209W - 196L
1,193 Elo+
Party 3
Freya
Freya
DumpsterDavid
Freya
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 120L
1,606 Elo+
Party 1
Sol
Sol
REIDELLAS
Sol
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
254W - 241L
1,401 Elo+
Solo
He Bo
He Bo
TheSkum
He Bo
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 118L
1,213 Elo+
Party 3
Medusa
Medusa
Unknown Wh1sper
Medusa
Level 107
God Stats
10W - 7L
1,824 SR
Queue Stats
117W - 144L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 10
13,150
731
13,434
19,777
8,314
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
BrokeJoke HD
Amaterasu
20
7 / 5 / 16
12,440
691
18,828
23,213
11,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
CocoPuffd
Chaac
20
6 / 1 / 20
13,908
773
17,939
22,732
34,464
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 3 / 21
11,842
658
9,187
20,486
28,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 5 / 10
12,935
719
13,716
16,537
12,551
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 15
11,766
654
14,039
12,216
6,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 8 / 13
10,957
609
11,896
19,346
8,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 4 / 13
11,667
648
21,022
14,764
4,996
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
TheSkum
He Bo
20
8 / 6 / 9
12,429
691
20,911
14,835
5,998
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 10 / 11
11,253
625
13,640
19,759
7,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
83
31
Kills
22
22
Deaths
31
77
Assists
61
Player
Kills
Deaths
Assists
KDA
W
9
8
10
1.75
W
Amaterasu
BrokeJoke HD
Amaterasu
7
5
16
3
L
3
3
15
3.5
W
Chaac
CocoPuffd
Chaac
6
1
20
16
L
2
8
13
1.06
W
1
3
21
3.83
L
5
4
13
2.88
L
He Bo
TheSkum
He Bo
8
6
9
2.08
L
4
10
11
0.95
W
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,104
Damage
81,508
102,745
Taken
80,920
95,843
Mitigated
33,363
44,831
Healing
29,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,434
6,257
2,973
1,845
19,777
8,314
2,452
14,135
5,642
0
30,253
W
Amaterasu
BrokeJoke HD
Amaterasu
18,828
4,204
3,596
7,450
23,213
11,907
325
17,166
6,047
0
35,730
L
14,039
297
3,497
2,905
12,216
6,159
110
786
11,430
28,183
0
W
Chaac
CocoPuffd
Chaac
17,939
1,207
3,020
12,877
22,732
34,464
1,314
11,352
11,380
0
41,814
L
11,896
3,512
2,298
4,091
19,346
8,512
0
2,982
16,364
25,211
0
W
9,187
384
3,686
3,467
20,486
28,607
47
15,230
5,256
24,246
0
L
21,022
1,369
3,265
5,528
14,764
4,996
491
1,594
13,170
36,417
0
L
He Bo
TheSkum
He Bo
20,911
428
519
1,997
14,835
5,998
92
2,080
12,755
29,095
0
L
13,640
6,794
2,670
3,059
19,759
7,698
550
1,745
18,014
0
30,752
W
13,716
1,636
2,949
2,968
16,537
12,551
1,039
9,985
6,552
0
23,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,275
Gold Earned
58,072
160
Minions Killed
148
0
Camps Cleared
0
1,585,173
Distance Traveled
1,518,909
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,150
731
39
2
0
253,467
1
W
Amaterasu
12,440
691
28
2
0
371,182
0
L
Nox
11,766
654
36
2
0
333,847
0
W
Chaac
13,908
773
46
3
0
303,844
0
L
Freya
10,957
609
23
1
0
307,749
0
W
Khepri
11,842
658
22
1
0
343,523
0
L
Sol
11,667
648
41
2
0
310,964
0
L
He Bo
12,429
691
25
1
0
301,268
0
L
Medusa
11,253
625
23
1
0
265,081
0
W
Nike
12,935
719
25
1
0
313,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role