Player Matchup

Sobek
Sobek
LordVakkoXVI
Sobek
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,453 Elo+
Party 2
Scylla
Scylla
Ruinedhijaker
Scylla
Level 55
God Stats
4W - 0L
1,500 SR
Queue Stats
73W - 59L
1,439 Elo+
Solo
Cupid
Cupid
ShaftEnthusiast
Cupid
Level 60
God Stats
6W - 6L
1,567 SR
Queue Stats
24W - 22L
1,553 Elo+
Party 2
Team Averages
Level 47
1,522 SR
1,482 Elo+

VS

Team Averages
Level 16
1,500 SR
1,397 Elo+
Baron Samedi
Baron Samedi
Dryish
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Treecko_Evolved
Chaac
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
42W - 51L
1,351 Elo+
Party 1
Heimdallr
Heimdallr
ibGoblin
Heimdallr
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 57L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 11
8,344
759
3,292
6,974
6,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 2 / 12
7,606
691
6,364
5,755
1,668
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
14 / 1 / 3
10,126
921
11,519
6,802
2,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dryish
Baron Samedi
9
2 / 8 / 1
7,440
676
5,073
9,549
3,483
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 2
6,658
605
4,219
8,198
4,639
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
ibGoblin
Heimdallr
9
2 / 7 / 1
7,747
704
2,779
7,647
2,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
18
Kills
4
4
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dryish
Baron Samedi
2
8
1
0.31
W
4
1
11
9.5
W
0
2
12
3
W
14
1
3
15.5
L
0
3
2
0.33
L
Heimdallr
ibGoblin
Heimdallr
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,175
Damage
12,071
19,531
Taken
25,394
10,124
Mitigated
11,015
7,672
Healing
3,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dryish
Baron Samedi
5,073
967
60
410
9,549
3,483
87
3,620
5,929
14,794
0
W
3,292
334
465
1,756
6,974
6,202
148
1,358
5,616
11,778
89
W
6,364
760
0
1,587
5,755
1,668
612
2,200
3,555
23,572
0
W
11,519
6,826
1,452
2,412
6,802
2,254
588
1,545
5,253
0
40,179
L
4,219
355
0
2,560
8,198
4,639
0
2,447
5,751
0
17,545
L
Heimdallr
ibGoblin
Heimdallr
2,779
142
0
294
7,647
2,893
372
3,619
4,028
0
14,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,076
Gold Earned
21,845
116
Minions Killed
94
0
Camps Cleared
0
616,485
Distance Traveled
478,140
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,440
676
27
2
0
140,453
0
W
Sobek
8,344
759
11
1
0
208,104
1
W
Scylla
7,606
691
42
4
0
175,368
2
W
Cupid
10,126
921
63
6
0
233,013
3
L
Chaac
6,658
605
34
3
0
184,014
4
L
Heimdallr
7,747
704
33
3
0
153,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role