Player Matchup

Anhur
Anhur
Ecruz213
Anhur
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
249W - 213L
1,530 Elo+
Party 2
Ares
Ares
Starzhjina
Ares
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 99L
1,498 Elo+
Party 1
Scylla
Scylla
iDislikeAnime
Scylla
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 63L
1,665 Elo+
Party 2
Chiron
Chiron
ii Djinn
Chiron
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,514 Elo+
Party 1
Hercules
Hercules
sit2win
Hercules
Level 67
God Stats
2W - 0L
1,741 SR
Queue Stats
58W - 60L
1,489 Elo+
Party 2
Team Averages
Level 104
1,548 SR
1,539 Elo+

VS

Team Averages
Level 109
1,500 SR
1,476 Elo+
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
PhenexZero
Apollo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 60L
1,611 Elo+
Solo
Jormungandr
Jormungandr
PrsonalAssassin
Jormungandr
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 229L
1,398 Elo+
Party 3
Ah Puch
Ah Puch
Tryfecta31
Ah Puch
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 54L
1,373 Elo+
Solo
Serqet
Serqet
the avalanche65
Serqet
Level 101
God Stats
1W - 10L
1,500 SR
Queue Stats
100W - 97L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ecruz213
Anhur
19
4 / 4 / 17
11,620
775
21,213
18,044
7,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 4 / 23
11,313
754
8,419
16,554
19,624
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 2 / 13
13,121
875
24,530
11,684
4,694
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
ii Djinn
Chiron
20
14 / 1 / 12
12,889
859
14,554
11,685
5,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
sit2win
Hercules
13
1 / 6 / 9
9,512
634
2,786
14,840
6,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
1 / 5 / 8
9,608
641
5,559
13,927
4,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
PhenexZero
Apollo
17
3 / 8 / 7
10,582
705
13,971
16,957
6,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
PrsonalAssassin
Jormungandr
18
5 / 6 / 7
11,429
762
17,156
21,283
15,401
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Tryfecta31
Ah Puch
19
3 / 5 / 8
11,249
750
18,813
10,759
3,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 9 / 3
10,271
685
3,810
12,669
4,040
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
49
33
Kills
16
17
Deaths
33
74
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
5
8
1
W
Anhur
Ecruz213
Anhur
4
4
17
3.13
L
Apollo
PhenexZero
Apollo
3
8
7
0.81
L
Jormungandr
PrsonalAssassin
Jormungandr
5
6
7
1.42
W
3
4
23
3.63
L
Ah Puch
Tryfecta31
Ah Puch
3
5
8
1.4
W
11
2
13
8.75
W
Chiron
ii Djinn
Chiron
14
1
12
20
W
Hercules
sit2win
Hercules
1
6
9
0.92
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,502
Damage
59,309
72,807
Taken
75,595
43,306
Mitigated
34,218
33,426
Healing
19,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,559
4,305
1,314
2,796
13,927
4,799
90
5,185
8,742
0
17,569
W
Anhur
Ecruz213
Anhur
21,213
11,348
3,247
6,325
18,044
7,666
1,843
7,811
9,776
0
51,751
L
Apollo
PhenexZero
Apollo
13,971
9,483
1,391
3,582
16,957
6,328
0
8,068
8,889
0
29,380
L
Jormungandr
PrsonalAssassin
Jormungandr
17,156
2,575
1,775
2,038
21,283
15,401
0
10,063
11,220
31,651
0
W
8,419
135
2,995
1,989
16,554
19,624
305
7,600
8,954
11,523
0
L
Ah Puch
Tryfecta31
Ah Puch
18,813
229
2,987
1,871
10,759
3,650
92
4,359
6,400
41,936
0
W
24,530
3,962
3,587
2,234
11,684
4,694
1,019
6,626
5,058
50,449
0
W
Chiron
ii Djinn
Chiron
14,554
5,209
4,336
5,151
11,685
5,298
1,966
6,633
4,910
0
34,692
W
Hercules
sit2win
Hercules
2,786
519
732
2,830
14,840
6,024
356
7,299
7,537
0
5,985
L
3,810
493
1,251
498
12,669
4,040
0
5,274
7,395
0
4,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,455
Gold Earned
53,139
178
Minions Killed
142
0
Camps Cleared
0
1,277,688
Distance Traveled
1,120,709
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,608
641
28
2
0
217,943
2
W
Anhur
11,620
775
57
4
0
263,080
4
L
Apollo
10,582
705
27
2
0
231,358
0
L
Jormungandr
11,429
762
22
1
0
247,998
0
W
Ares
11,313
754
5
0
0
298,797
0
L
Ah Puch
11,249
750
62
4
0
246,734
1
W
Scylla
13,121
875
58
4
0
272,924
5
W
Chiron
12,889
859
51
3
0
234,226
1
W
Hercules
9,512
634
7
0
0
208,661
0
L
Serqet
10,271
685
3
0
0
176,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role