Player Matchup

Izanami
Izanami
ArmandoCOsorio
Izanami
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 68L
1,882 Elo+
Solo
Bakasura
Bakasura
Cobobobobo
Bakasura
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 230L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Cobyashi
Sun Wukong
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
229W - 193L
1,338 Elo+
Party 1
Thoth
Thoth
MasNagrom
Thoth
Level 138
God Stats
4W - 5L
1,498 SR
Queue Stats
194W - 157L
1,632 Elo+
Party 1
Ymir
Ymir
murillo09
Ymir
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 60L
1,500 Elo+
Solo
Team Averages
Level 127
1,500 SR
1,570 Elo+

VS

Team Averages
Level 118
1,500 SR
1,623 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Mephistorian
Mercury
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
367W - 347L
1,759 Elo+
Solo
Achilles
Achilles
Rhizophora
Achilles
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
303W - 263L
1,682 Elo+
Solo
Baron Samedi
Baron Samedi
SirCarlJones
Baron Samedi
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
191W - 186L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
2,956
591
171
66
14
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
Cobobobobo
Bakasura
6
1 / 1 / 0
3,793
759
447
3,258
751
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Cobyashi
Sun Wukong
7
2 / 0 / 0
4,124
825
2,785
3,114
2,976
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thoth
MasNagrom
Thoth
6
0 / 1 / 1
3,364
673
1,080
2,210
640
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
1
0 / 1 / 0
2,586
517
0
949
328
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
1 / 1 / 0
4,085
817
1,532
1,459
449
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
 
Neith
6
2 / 0 / 0
4,016
803
1,093
1,411
329
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
Mephistorian
Mercury
5
0 / 1 / 1
3,446
689
382
2,462
500
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Rhizophora
Achilles
6
0 / 1 / 0
3,347
669
1,780
3,844
2,832
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Baron Samedi
SirCarlJones
Baron Samedi
5
0 / 0 / 2
3,694
739
392
1,125
388
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
3
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
0
1
W
Neith
 
Neith
2
0
0
2
L
0
0
0
0
L
Bakasura
Cobobobobo
Bakasura
1
1
0
1
L
Sun Wukong
Cobyashi
Sun Wukong
2
0
0
2
L
Thoth
MasNagrom
Thoth
0
1
1
0.5
W
Mercury
Mephistorian
Mercury
0
1
1
0.5
W
Achilles
Rhizophora
Achilles
0
1
0
0
W
Baron Samedi
SirCarlJones
Baron Samedi
0
0
2
1
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,483
Damage
5,179
9,597
Taken
10,301
4,709
Mitigated
4,498
3,839
Healing
4,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,532
273
0
250
1,459
449
0
1,080
379
17,958
0
W
Neith
 
Neith
1,093
751
0
824
1,411
329
357
0
1,411
0
15,552
L
171
59
0
0
66
14
0
40
26
0
5,174
L
Bakasura
Cobobobobo
Bakasura
447
359
0
1,790
3,258
751
0
170
3,088
0
10,976
L
Sun Wukong
Cobyashi
Sun Wukong
2,785
738
0
1,489
3,114
2,976
0
0
3,114
0
18,462
L
Thoth
MasNagrom
Thoth
1,080
175
0
500
2,210
640
0
1,532
678
11,971
0
W
Mercury
Mephistorian
Mercury
382
45
0
1,263
2,462
500
0
0
2,462
0
13,193
W
Achilles
Rhizophora
Achilles
1,780
789
0
2,201
3,844
2,832
0
0
3,844
0
11,252
W
Baron Samedi
SirCarlJones
Baron Samedi
392
130
38
412
1,125
388
378
0
1,125
10,298
0
L
Ymir
0
0
0
60
949
328
0
182
767
1,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,823
Gold Earned
18,588
104
Minions Killed
133
0
Camps Cleared
0
385,184
Distance Traveled
484,002
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,085
817
41
8
0
95,061
0
W
Neith
4,016
803
38
8
0
93,587
0
L
Izanami
2,956
591
12
2
0
37,713
1
L
Bakasura
3,793
759
33
7
0
116,460
0
L
Sun Wukong
4,124
825
35
7
0
106,605
0
L
Thoth
3,364
673
23
5
0
101,269
2
W
Mercury
3,446
689
29
6
0
105,117
1
W
Achilles
3,347
669
13
3
0
106,388
0
W
Baron Samedi
3,694
739
12
2
0
83,849
1
L
Ymir
2,586
517
1
0
0
23,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role