Player Matchup

He Bo
He Bo
 
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
hammertime71
Tyr
Level 15
God Stats
6W - 3L
1,500 SR
Queue Stats
17W - 14L
1,716 Elo+
Party 1
Team Averages
Level 54
1,500 SR
1,572 Elo+

VS

Team Averages
Level 24
1,500 SR
1,291 Elo+
Merlin
Merlin
Napn
Merlin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
TronDougWhala
Thor
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 131L
1,224 Elo+
Party 2
Heimdallr
Heimdallr
siffreddi
Heimdallr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 136L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
11 / 0 / 6
9,321
932
8,587
5,154
1,360
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
 
Chaac
11
7 / 1 / 10
8,737
874
4,938
6,721
7,269
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 2 / 10
7,083
708
1,610
5,308
4,932
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Napn
Merlin
4
0 / 2 / 0
5,636
564
462
1,285
316
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 8 / 2
6,727
673
3,160
8,158
2,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
siffreddi
Heimdallr
9
2 / 8 / 0
7,141
714
4,061
9,605
3,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
18
Kills
3
3
Deaths
18
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
11
0
6
14
W
Chaac
 
Chaac
7
1
10
12
L
Merlin
Napn
Merlin
0
2
0
0
L
1
8
2
0.25
W
0
2
10
2.5
L
Heimdallr
siffreddi
Heimdallr
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,135
Damage
7,683
17,183
Taken
19,048
13,561
Mitigated
6,052
5,807
Healing
510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,587
989
0
2,043
5,154
1,360
841
255
4,899
31,457
0
W
Chaac
 
Chaac
4,938
994
0
3,262
6,721
7,269
767
146
6,575
0
18,099
L
Merlin
Napn
Merlin
462
191
0
0
1,285
316
0
922
363
4,879
0
L
3,160
490
0
0
8,158
2,543
0
3,357
4,801
0
10,513
W
1,610
464
0
502
5,308
4,932
226
79
5,229
0
11,032
L
Heimdallr
siffreddi
Heimdallr
4,061
2,133
0
510
9,605
3,193
0
4,348
5,257
0
16,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,141
Gold Earned
19,504
105
Minions Killed
53
0
Camps Cleared
0
572,640
Distance Traveled
343,919
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,321
932
59
6
0
190,401
2
W
Chaac
8,737
874
24
2
0
178,960
0
L
Merlin
5,636
564
5
1
0
46,057
0
L
Thor
6,727
673
16
2
0
149,831
1
W
Tyr
7,083
708
22
2
0
203,279
0
L
Heimdallr
7,141
714
32
3
0
148,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role