Player Matchup

Yemoja
Yemoja
Fordyce
Yemoja
Level 127
God Stats
35W - 10L
2,128 SR
Queue Stats
69W - 40L
1,707 Elo+
Party 2
Achilles
Achilles
Merrbie
Achilles
Level 120
God Stats
17W - 5L
1,894 SR
Queue Stats
116W - 85L
1,861 Elo+
Party 2
He Bo
He Bo
OMARshehadeh129
He Bo
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
391W - 388L
1,616 Elo+
Solo
Heimdallr
Heimdallr
OXIEE0
Heimdallr
Level 24
God Stats
7W - 3L
1,661 SR
Queue Stats
31W - 22L
1,559 Elo+
Party 2
Hun Batz
Hun Batz
marFLEXINtinez
Hun Batz
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,715 Elo+
Solo
Team Averages
Level 109
1,737 SR
1,692 Elo+

VS

Team Averages
Level 72
1,573 SR
1,453 Elo+
Cerberus
Cerberus
IDK_Shadow
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,243 Elo+
Solo
Mercury
Mercury
Junkyman
Mercury
Level 42
God Stats
7W - 17L
1,500 SR
Queue Stats
126W - 119L
1,546 Elo+
Party 3
Sol
Sol
Rukal0l
Sol
Level 48
God Stats
1W - 3L
1,635 SR
Queue Stats
2W - 4L
1,417 Elo+
Party 1
Ullr
Ullr
Shkdwn
Ullr
Level 125
God Stats
5W - 2L
1,731 SR
Queue Stats
43W - 48L
1,417 Elo+
Party 1
Ra
Ra
thanatos5312
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,644 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fordyce
Yemoja
20
10 / 2 / 16
14,991
937
26,136
16,716
8,383
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
Merrbie
Achilles
19
4 / 2 / 14
12,149
759
12,571
18,984
26,639
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
13 / 5 / 11
14,868
929
19,201
15,344
6,153
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
OXIEE0
Heimdallr
19
7 / 4 / 14
13,279
830
16,815
16,221
8,001
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
17
1 / 6 / 8
10,580
661
5,669
12,904
6,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IDK_Shadow
Cerberus
16
1 / 7 / 5
10,258
641
6,742
20,705
13,746
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
Junkyman
Mercury
17
5 / 10 / 5
12,158
760
11,247
18,828
7,017
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sol
19
5 / 6 / 4
12,114
757
10,790
14,993
5,651
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Shkdwn
Ullr
17
2 / 7 / 9
10,487
655
15,758
18,204
6,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 5 / 6
12,084
755
11,174
19,035
8,833
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
48
35
Kills
19
19
Deaths
35
63
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Fordyce
Yemoja
10
2
16
9
L
Cerberus
IDK_Shadow
Cerberus
1
7
5
0.5
L
Mercury
Junkyman
Mercury
5
10
5
0.75
W
Achilles
Merrbie
Achilles
4
2
14
5.5
W
13
5
11
3.7
W
Heimdallr
OXIEE0
Heimdallr
7
4
14
3.5
L
Sol
5
6
4
1.17
L
Ullr
Shkdwn
Ullr
2
7
9
0.93
W
Hun Batz
1
6
8
0.83
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,392
Damage
55,711
80,169
Taken
91,765
55,201
Mitigated
41,712
19,129
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Fordyce
Yemoja
26,136
2,716
6,281
3,017
16,716
8,383
722
5,689
11,027
48,096
0
L
Cerberus
IDK_Shadow
Cerberus
6,742
170
405
3,002
20,705
13,746
0
10,197
10,508
19,093
0
L
Mercury
Junkyman
Mercury
11,247
3,234
0
545
18,828
7,017
0
10,988
7,840
0
27,343
W
Achilles
Merrbie
Achilles
12,571
3,534
0
4,840
18,984
26,639
0
9,326
9,658
0
42,714
W
19,201
560
0
3,194
15,344
6,153
583
4,680
10,664
42,377
0
W
Heimdallr
OXIEE0
Heimdallr
16,815
7,380
0
1,687
16,221
8,001
2,888
3,820
12,401
0
60,492
L
Sol
10,790
1,504
0
2,042
14,993
5,651
0
5,728
9,265
44,376
0
L
Ullr
Shkdwn
Ullr
15,758
3,698
0
1,379
18,204
6,465
0
9,244
8,960
0
42,999
W
Hun Batz
5,669
653
0
110
12,904
6,025
813
5,502
7,402
61
25,802
L
11,174
1,143
1,656
4,298
19,035
8,833
0
9,725
9,310
42,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,867
Gold Earned
57,101
311
Minions Killed
326
8
Camps Cleared
7
1,488,858
Distance Traveled
1,435,216
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,991
937
53
3
0
298,706
5
L
Cerberus
10,258
641
50
3
0
270,967
2
L
Mercury
12,158
760
55
3
1
294,772
3
W
Achilles
12,149
759
56
4
1
334,502
2
W
He Bo
14,868
929
58
4
3
280,585
0
W
Heimdallr
13,279
830
94
6
3
284,932
1
L
Sol
12,114
757
92
6
2
312,060
4
L
Ullr
10,487
655
51
3
1
279,001
0
W
Hun Batz
10,580
661
50
3
1
290,133
0
L
Ra
12,084
755
78
5
3
278,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role