Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Cheese411112
Jormungandr
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 55L
1,342 Elo+
Party 2
Kukulkan
Kukulkan
Slothnut
Kukulkan
Level 21
God Stats
15W - 11L
1,630 SR
Queue Stats
462W - 452L
1,535 Elo+
Party 3
Anhur
Anhur
Terrosal
Anhur
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 94L
1,437 Elo+
Party 2
Guan Yu
Guan Yu
Yokomito
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Solo
Team Averages
Level 18
1,526 SR
1,463 Elo+

VS

Team Averages
Level 16
1,371 SR
1,459 Elo+
Olorun
Olorun
 
Olorun
Level 23
God Stats
17W - 24L
1,240 SR
Queue Stats
147W - 124L
1,293 Elo+
Solo
Pele
Pele
 
Pele
Level 14
God Stats
5W - 11L
1,452 SR
Queue Stats
147W - 186L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Coincollecter25
Sun Wukong
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 118L
1,500 Elo+
Party 4
Thanatos
Thanatos
Mr Bachdieffen
Thanatos
Level 30
God Stats
6W - 5L
1,500 SR
Queue Stats
61W - 69L
1,500 Elo+
Party 4
Arachne
Arachne
Swarly3
Arachne
Level 11
God Stats
29W - 27L
1,161 SR
Queue Stats
139W - 159L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
3
0 / 0 / 0
7,724
276
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Jormungandr
Cheese411112
Jormungandr
19
4 / 6 / 5
13,506
482
13,897
18,742
15,667
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
Slothnut
Kukulkan
20
14 / 1 / 2
15,682
560
34,139
11,027
4,762
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Terrosal
Anhur
18
2 / 3 / 2
12,024
429
3,182
6,974
2,338
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Guan Yu
Yokomito
Guan Yu
20
11 / 3 / 4
14,900
532
19,531
24,275
29,032
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
2 / 4 / 2
11,897
425
12,443
17,979
6,762
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
 
Pele
16
0 / 5 / 0
10,794
386
3,027
18,999
6,709
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
Coincollecter25
Sun Wukong
16
0 / 9 / 2
10,186
364
6,832
19,952
8,292
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
20
9 / 3 / 2
14,123
504
15,912
18,512
7,903
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Swarly3
Arachne
16
2 / 10 / 2
10,812
386
8,503
24,525
8,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
31
Kills
13
13
Deaths
31
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
0
0
0
L
Olorun
 
Olorun
2
4
2
0.75
L
Pele
 
Pele
0
5
0
0
W
Jormungandr
Cheese411112
Jormungandr
4
6
5
1.08
L
Sun Wukong
Coincollecter25
Sun Wukong
0
9
2
0.11
L
Thanatos
9
3
2
3.33
W
Kukulkan
Slothnut
Kukulkan
14
1
2
15
L
Arachne
Swarly3
Arachne
2
10
2
0.3
W
Anhur
Terrosal
Anhur
2
3
2
1
W
Guan Yu
Yokomito
Guan Yu
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,749
Damage
46,717
61,018
Taken
99,967
51,799
Mitigated
38,226
14,431
Healing
34,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
 
Olorun
12,443
8,403
255
7,354
17,979
6,762
710
12,361
5,618
85,268
0
L
Pele
 
Pele
3,027
349
0
5,393
18,999
6,709
3,762
8,246
10,753
0
70,700
W
Jormungandr
Cheese411112
Jormungandr
13,897
3,978
317
2,308
18,742
15,667
1,073
7,698
11,044
62,964
571
L
Sun Wukong
Coincollecter25
Sun Wukong
6,832
3,445
0
208
19,952
8,292
783
4,998
14,954
0
41,801
L
Thanatos
15,912
3,587
0
15,619
18,512
7,903
0
8,442
10,070
0
88,495
W
Kukulkan
Slothnut
Kukulkan
34,139
3,145
0
2,156
11,027
4,762
3,288
1,390
9,637
134,009
0
L
Arachne
Swarly3
Arachne
8,503
6,379
0
5,526
24,525
8,560
0
13,629
10,896
0
54,533
W
Anhur
Terrosal
Anhur
3,182
2,299
0
308
6,974
2,338
2,750
2,721
4,253
0
56,748
W
Guan Yu
Yokomito
Guan Yu
19,531
5,986
271
9,071
24,275
29,032
2,070
634
23,641
0
94,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,836
Gold Earned
57,812
556
Minions Killed
531
0
Camps Cleared
0
1,920,240
Distance Traveled
2,373,402
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,724
276
0
0
0
0
0
L
Olorun
11,897
425
149
5
0
415,086
12
L
Pele
10,794
386
117
4
0
477,707
0
W
Jormungandr
13,506
482
72
3
0
460,903
2
L
Sun Wukong
10,186
364
60
2
0
437,398
0
L
Thanatos
14,123
504
135
5
0
545,232
0
W
Kukulkan
15,682
560
208
7
0
530,502
5
L
Arachne
10,812
386
70
3
0
497,979
3
W
Anhur
12,024
429
117
4
0
452,071
0
W
Guan Yu
14,900
532
159
6
0
476,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role