Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BLUE FIRE 78
Baron Samedi
Level 123
God Stats
6W - 10L
1,725 SR
Queue Stats
284W - 271L
1,479 Elo+
Party 2
Sun Wukong
Sun Wukong
CobraKommandR
Sun Wukong
Level 75
God Stats
13W - 11L
1,221 SR
Queue Stats
102W - 100L
1,573 Elo+
Party 3
Heimdallr
Heimdallr
Faydon-exe
Heimdallr
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
200W - 191L
1,500 Elo+
Party 3
Geb
Geb
kittycatcareasy
Geb
Level 121
God Stats
5W - 4L
1,500 SR
Queue Stats
189W - 165L
1,501 Elo+
Party 3
Team Averages
Level 111
1,489 SR
1,511 Elo+

VS

Team Averages
Level 111
1,529 SR
1,606 Elo+
Yemoja
Yemoja
Nerfum
Yemoja
Level 80
God Stats
16W - 7L
1,610 SR
Queue Stats
214W - 186L
1,525 Elo+
Solo
The Morrigan
The Morrigan
Russell0
The Morrigan
Level 121
God Stats
4W - 7L
1,500 SR
Queue Stats
445W - 392L
1,546 Elo+
Solo
Vulcan
Vulcan
on HCL
Vulcan
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
200W - 191L
1,500 Elo+
Solo
Artemis
Artemis
sizusha
Artemis
Level 127
God Stats
37W - 20L
1,285 SR
Queue Stats
271W - 241L
1,849 Elo+
Party 1
Agni
Agni
tytybully03
Agni
Level 118
God Stats
22W - 9L
1,749 SR
Queue Stats
404W - 367L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
14 / 4 / 13
12,348
561
15,449
20,716
10,230
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
BLUE FIRE 78
Baron Samedi
18
9 / 6 / 19
12,536
570
10,712
15,057
6,355
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
CobraKommandR
Sun Wukong
17
2 / 3 / 4
10,143
461
7,180
14,179
10,476
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Faydon-exe
Heimdallr
18
8 / 8 / 12
11,879
540
18,391
15,533
6,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 4 / 13
11,438
520
8,294
20,489
18,382
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nerfum
Yemoja
15
6 / 4 / 9
10,597
482
12,491
15,987
12,539
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

The Morrigan
Russell0
The Morrigan
16
5 / 12 / 7
10,578
481
5,291
14,010
5,158
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vulcan
on HCL
Vulcan
17
2 / 4 / 5
11,220
510
12,953
11,989
5,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
sizusha
Artemis
15
4 / 7 / 4
9,633
438
10,056
16,098
5,882
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 10 / 7
11,250
511
21,970
15,796
5,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
57
37
Kills
25
25
Deaths
37
61
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
4
13
5.13
W
Baron Samedi
BLUE FIRE 78
Baron Samedi
9
6
19
3.08
W
Sun Wukong
CobraKommandR
Sun Wukong
2
3
4
1.33
W
Heimdallr
Faydon-exe
Heimdallr
8
8
12
1.75
L
Yemoja
Nerfum
Yemoja
6
4
9
2.63
L
The Morrigan
Russell0
The Morrigan
5
12
7
0.71
W
4
4
13
2.63
L
Vulcan
on HCL
Vulcan
2
4
5
1.13
L
Artemis
sizusha
Artemis
4
7
4
0.86
L
8
10
7
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,026
Damage
62,761
85,974
Taken
73,880
52,189
Mitigated
34,713
25,003
Healing
14,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,449
2,471
0
10,767
20,716
10,230
728
11,955
8,761
0
69,767
W
Baron Samedi
BLUE FIRE 78
Baron Samedi
10,712
862
1,656
3,832
15,057
6,355
0
11,371
3,686
56,721
0
W
Sun Wukong
CobraKommandR
Sun Wukong
7,180
851
0
4,461
14,179
10,476
1,711
9,997
4,182
0
66,555
W
Heimdallr
Faydon-exe
Heimdallr
18,391
6,420
0
2,887
15,533
6,746
1,109
8,679
6,854
0
90,496
L
Yemoja
Nerfum
Yemoja
12,491
629
396
1,750
15,987
12,539
0
6,489
9,498
41,161
0
L
The Morrigan
Russell0
The Morrigan
5,291
1,562
0
2,785
14,010
5,158
413
4,104
9,828
38,821
737
W
8,294
1,432
0
1,400
20,489
18,382
37
10,040
10,449
44,809
0
L
Vulcan
on HCL
Vulcan
12,953
6,034
0
2,091
11,989
5,718
240
1,353
10,636
73,351
0
L
Artemis
sizusha
Artemis
10,056
5,036
0
4,157
16,098
5,882
696
2,226
13,871
0
55,291
L
21,970
556
348
2,670
15,796
5,416
391
4,815
10,981
56,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,344
Gold Earned
53,278
445
Minions Killed
400
0
Camps Cleared
0
1,982,722
Distance Traveled
1,919,837
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,348
561
89
4
0
458,233
4
W
Baron Samedi
12,536
570
84
4
0
355,202
1
W
Sun Wukong
10,143
461
90
4
0
422,956
2
W
Heimdallr
11,879
540
129
6
0
352,137
1
L
Yemoja
10,597
482
53
2
0
437,308
2
L
The Morrigan
10,578
481
68
3
0
329,479
0
W
Geb
11,438
520
53
2
0
394,194
6
L
Vulcan
11,220
510
129
6
0
372,629
3
L
Artemis
9,633
438
88
4
0
418,786
2
L
Agni
11,250
511
62
3
0
361,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role