Player Matchup

Hel
Hel
Balllifetay
Hel
Level 86
God Stats
18W - 12L
1,762 SR
Queue Stats
861W - 863L
1,824 Elo+
Party 1
Jormungandr
Jormungandr
GRM Brassy13
Jormungandr
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
353W - 349L
1,896 Elo+
Party 1
Mercury
Mercury
Vaporeon Jay
Mercury
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 60L
1,695 Elo+
Party 1
Hachiman
Hachiman
ZOhM GEE
Hachiman
Level 146
God Stats
11W - 15L
1,500 SR
Queue Stats
501W - 581L
1,535 Elo+
Party 1
Yemoja
Yemoja
nite68
Yemoja
Level 109
God Stats
11W - 4L
1,816 SR
Queue Stats
176W - 179L
1,824 Elo+
Party 1
Team Averages
Level 97
1,616 SR
1,755 Elo+

VS

Team Averages
Level 125
1,546 SR
1,654 Elo+
Discordia
Discordia
 
Discordia
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Deva--Path-
Kuzenbo
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 103L
1,651 Elo+
Solo
Awilix
Awilix
Hotdog_Killer924
Awilix
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
515W - 445L
1,808 Elo+
Solo
Ymir
Ymir
austenlax7
Ymir
Level 148
God Stats
3W - 3L
1,731 SR
Queue Stats
53W - 41L
1,810 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
9,098
505
6,710
12,117
4,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
GRM Brassy13
Jormungandr
16
7 / 1 / 9
9,753
542
13,398
11,256
13,149
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Vaporeon Jay
Mercury
13
4 / 4 / 4
8,595
478
5,567
11,630
3,966
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
ZOhM GEE
Hachiman
15
4 / 3 / 9
9,180
510
14,285
11,566
3,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
nite68
Yemoja
14
7 / 6 / 10
9,453
525
14,201
14,530
9,849
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 5 / 3
9,418
523
13,819
8,531
3,387
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
 
Izanami
13
4 / 7 / 3
8,646
480
7,006
13,774
4,818
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Deva--Path-
Kuzenbo
15
1 / 2 / 1
8,899
494
5,916
14,511
19,044
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
7 / 7 / 1
10,630
591
8,752
15,937
6,155
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 5 / 5
8,872
493
7,993
16,197
10,683
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
26
Kills
16
16
Deaths
26
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
5
3
0.7
L
Izanami
 
Izanami
4
7
3
0.79
W
4
2
9
4.25
L
Kuzenbo
Deva--Path-
Kuzenbo
1
2
1
0.75
W
Jormungandr
GRM Brassy13
Jormungandr
7
1
9
11.5
L
7
7
1
1.07
W
Mercury
Vaporeon Jay
Mercury
4
4
4
1.5
W
Hachiman
ZOhM GEE
Hachiman
4
3
9
2.83
L
2
5
5
0.9
W
Yemoja
nite68
Yemoja
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,161
Damage
43,486
61,099
Taken
68,950
34,917
Mitigated
44,087
24,360
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,819
469
0
957
8,531
3,387
459
6,211
2,320
66,627
0
L
Izanami
 
Izanami
7,006
5,250
0
3,762
13,774
4,818
1,236
5,052
8,722
0
60,843
W
6,710
987
6,227
7,295
12,117
4,416
45
6,106
6,011
48,516
0
L
Kuzenbo
Deva--Path-
Kuzenbo
5,916
1,805
0
3,629
14,511
19,044
0
9,388
5,123
57,540
647
W
Jormungandr
GRM Brassy13
Jormungandr
13,398
1,953
0
2,256
11,256
13,149
34
4,912
6,344
60,127
0
L
8,752
3,743
0
2,752
15,937
6,155
0
6,327
9,610
0
59,313
W
Mercury
Vaporeon Jay
Mercury
5,567
1,513
261
2,127
11,630
3,966
127
4,483
7,147
0
33,945
W
Hachiman
ZOhM GEE
Hachiman
14,285
6,414
0
1,632
11,566
3,537
986
3,042
8,524
0
62,031
L
7,993
1,349
833
2,060
16,197
10,683
68
7,218
8,866
28,344
0
W
Yemoja
nite68
Yemoja
14,201
1,700
2,182
2,380
14,530
9,849
72
8,741
5,789
42,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,079
Gold Earned
46,465
398
Minions Killed
461
0
Camps Cleared
0
1,645,198
Distance Traveled
1,607,779
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,418
523
101
6
0
306,807
9
L
Izanami
8,646
480
112
6
0
302,478
0
W
Hel
9,098
505
98
5
0
336,512
3
L
Kuzenbo
8,899
494
111
6
0
339,202
3
W
Jormungandr
9,753
542
76
4
0
305,231
5
L
Awilix
10,630
591
101
6
0
346,900
3
W
Mercury
8,595
478
67
4
0
369,449
3
W
Hachiman
9,180
510
102
6
0
299,904
4
L
Ymir
8,872
493
36
2
0
312,392
7
W
Yemoja
9,453
525
55
3
0
334,102
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role