Player Matchup

Bacchus
Bacchus
Armilli
Bacchus
Level 49
God Stats
5W - 3L
1,986 SR
Queue Stats
58W - 40L
2,046 Elo+
Party 1
Chaac
Chaac
Criminal Grimes
Chaac
Level 137
God Stats
15W - 5L
1,823 SR
Queue Stats
164W - 92L
1,898 Elo+
Party 1
Scylla
Scylla
Savitaur
Scylla
Level 29
God Stats
5W - 4L
1,698 SR
Queue Stats
48W - 30L
1,896 Elo+
Party 1
Team Averages
Level 72
1,836 SR
1,946 Elo+

VS

Team Averages
Level 29
1,468 SR
1,638 Elo+
Scylla
Scylla
CityyGhoul
Scylla
Level 40
God Stats
10W - 8L
1,424 SR
Queue Stats
51W - 67L
1,681 Elo+
Party 2
Cerberus
Cerberus
Hultek_
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,681 Elo+
Party 2
Neith
Neith
sapopero32
Neith
Level 18
God Stats
9W - 10L
1,479 SR
Queue Stats
230W - 255L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Armilli
Bacchus
15
3 / 3 / 18
14,870
783
12,782
21,408
28,025
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
17 / 7 / 7
16,409
864
25,182
25,689
13,087
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Savitaur
Scylla
15
9 / 10 / 4
14,795
779
11,525
15,127
4,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CityyGhoul
Scylla
15
7 / 10 / 9
13,807
727
12,069
16,117
3,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Hultek_
Cerberus
15
5 / 7 / 11
13,898
731
14,053
20,592
12,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
14
8 / 12 / 6
14,119
743
19,105
18,427
6,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
29
Kills
20
20
Deaths
29
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Armilli
Bacchus
3
3
18
4
L
Scylla
CityyGhoul
Scylla
7
10
9
1.15
W
17
7
7
2.93
L
Cerberus
Hultek_
Cerberus
5
7
11
1.5
W
Scylla
Savitaur
Scylla
9
10
4
1.1
L
Neith
8
12
6
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,489
Damage
45,227
62,224
Taken
55,136
45,448
Mitigated
21,920
18,262
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Armilli
Bacchus
12,782
1,423
0
3,449
21,408
28,025
45
9,067
12,341
29,499
0
L
Scylla
CityyGhoul
Scylla
12,069
1,033
0
270
16,117
3,723
294
6,095
10,022
37,370
0
W
25,182
6,965
0
12,368
25,689
13,087
739
8,369
17,320
0
87,086
L
Cerberus
Hultek_
Cerberus
14,053
1,501
255
3,619
20,592
12,011
492
8,545
12,047
39,772
0
W
Scylla
Savitaur
Scylla
11,525
1,016
0
2,445
15,127
4,336
144
8,721
6,406
69,174
0
L
Neith
19,105
11,680
0
831
18,427
6,186
713
9,704
8,723
0
43,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,074
Gold Earned
41,824
254
Minions Killed
189
0
Camps Cleared
0
1,034,108
Distance Traveled
904,566
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,870
783
32
2
0
388,630
0
L
Scylla
13,807
727
59
3
0
299,105
1
W
Chaac
16,409
864
106
6
0
346,117
1
L
Cerberus
13,898
731
67
4
0
349,684
0
W
Scylla
14,795
779
116
6
0
299,361
3
L
Neith
14,119
743
63
3
0
255,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role