Player Matchup

Guan Yu
Guan Yu
DemonBoySlayer
Guan Yu
Level 121
God Stats
0W - 2L
1,301 SR
Queue Stats
104W - 107L
1,351 Elo+
Party 1
Thoth
Thoth
Shadowhunter958
Thoth
Level 88
God Stats
0W - 4L
1,272 SR
Queue Stats
144W - 141L
1,292 Elo+
Party 1
Neith
Neith
fe1ip0110
Neith
Level 60
God Stats
2W - 1L
1,827 SR
Queue Stats
16W - 19L
1,220 Elo+
Solo
Team Averages
Level 90
1,467 SR
1,288 Elo+

VS

Team Averages
Level 78
1,493 SR
1,419 Elo+
Sol
Sol
DreadHeadJ101
Sol
Level 64
God Stats
2W - 0L
1,480 SR
Queue Stats
104W - 96L
1,243 Elo+
Party 2
Jing Wei
Jing Wei
IGlox1
Jing Wei
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 176L
1,456 Elo+
Solo
Da Ji
Da Ji
oGc Smallpay
Da Ji
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 4 / 4
12,263
681
10,666
21,575
21,148
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 0 / 0
8,321
462
461
831
158
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
fe1ip0110
Neith
15
4 / 6 / 8
11,690
649
14,772
18,280
6,202
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
12,325
685
12,211
15,615
3,986
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
IGlox1
Jing Wei
13
2 / 5 / 3
11,808
656
8,940
10,501
3,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 5 / 2
13,726
763
13,717
14,193
10,293
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
14
Kills
10
10
Deaths
14
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
10
4
4
3
W
2
4
5
1.13
W
Jing Wei
IGlox1
Jing Wei
2
5
3
0.7
L
0
0
0
0
L
Neith
fe1ip0110
Neith
4
6
8
1.33
W
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,899
Damage
34,868
40,686
Taken
40,309
27,508
Mitigated
17,802
16,916
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,666
1,418
3,558
8,944
21,575
21,148
0
7,093
14,482
0
23,604
W
12,211
4,379
440
6,286
15,615
3,986
400
232
15,383
53,709
0
W
Jing Wei
IGlox1
Jing Wei
8,940
5,332
0
219
10,501
3,523
1,464
33
10,468
0
45,835
L
461
64
83
111
831
158
0
52
779
2,825
0
L
Neith
fe1ip0110
Neith
14,772
5,339
296
3,924
18,280
6,202
184
5,132
13,148
0
53,665
W
13,717
4,978
0
2,586
14,193
10,293
38
348
13,845
0
51,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,274
Gold Earned
37,859
117
Minions Killed
222
0
Camps Cleared
0
668,158
Distance Traveled
893,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,263
681
22
1
0
347,143
0
W
Sol
12,325
685
78
4
0
295,931
0
W
Jing Wei
11,808
656
91
5
0
301,960
0
L
Thoth
8,321
462
5
0
0
38,236
0
L
Neith
11,690
649
90
5
0
282,779
0
W
Da Ji
13,726
763
53
3
0
295,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role