Player Matchup

Nox
Nox
Gold III
Danhou
Nox
Gold III
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
265W - 151L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold III
SkyHelm
Ne Zha
Gold III
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 46L
2,023 MMR
Party 1
Khepri
Khepri
Silver II
Tutupash
Khepri
Silver II
Level 155
God Stats
9W - 9L
1,639 SR
Queue Stats
239W - 133L
1,500 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,546 SR
1,674 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,649 SR
1,768 MMR
Anubis
Anubis
Gold V
AquaticBirds
Anubis
Gold V
Level 117
God Stats
3W - 1L
1,715 SR
Queue Stats
8W - 12L
1,824 MMR
Solo
Yemoja
Yemoja
Gold V
MeredíthGrey
Yemoja
Gold V
Level 149
God Stats
1W - 0L
1,732 SR
Queue Stats
13W - 19L
1,586 MMR
Solo
Anhur
Anhur
Gold V
TheGravesDigger
Anhur
Gold V
Level 117
God Stats
4W - 4L
1,500 SR
Queue Stats
25W - 24L
1,894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Danhou
Nox
14
5 / 2 / 7
12,460
656
10,734
11,997
6,168
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
SkyHelm
Ne Zha
15
9 / 7 / 3
13,709
722
13,866
20,652
16,317
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Tutupash
Khepri
12
0 / 10 / 9
11,653
613
4,263
18,024
18,546
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
PersephoneEsetOdinAchillesHeimdallr

VS

Bans
BacchusKumbhakarnaXing TianGebCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
8 / 4 / 7
14,058
740
17,879
8,742
3,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 3 / 13
12,584
662
9,547
15,167
14,641
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
8 / 7 / 8
13,575
714
13,990
14,347
4,736
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
14
Kills
17
19
Deaths
14
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
4
7
2.88
L
Nox
Danhou
Nox
5
2
7
4.25
W
1
3
13
2.5
L
Ne Zha
SkyHelm
Ne Zha
9
7
3
1.5
W
8
7
8
1.71
L
Khepri
Tutupash
Khepri
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,863
Damage
41,416
50,673
Taken
38,256
41,031
Mitigated
23,288
6,487
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
17,879
825
0
3,273
8,742
3,911
470
3,006
5,736
74,012
0
L
Nox
Danhou
Nox
10,734
859
0
1,285
11,997
6,168
1,095
8,621
3,376
38,242
0
W
9,547
677
2,314
2,588
15,167
14,641
596
5,386
9,781
34,441
0
L
Ne Zha
SkyHelm
Ne Zha
13,866
5,376
0
4,982
20,652
16,317
797
9,921
10,731
0
60,058
W
13,990
8,024
0
1,692
14,347
4,736
1,775
6,451
7,896
0
64,762
L
Khepri
Tutupash
Khepri
4,263
158
0
220
18,024
18,546
89
8,888
9,136
14,886
188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,822
Gold Earned
40,217
176
Minions Killed
265
0
Camps Cleared
0
1,023,348
Distance Traveled
941,435
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,058
740
117
6
0
309,094
5
L
Nox
12,460
656
81
4
0
357,027
5
W
Yemoja
12,584
662
39
2
0
331,968
9
L
Ne Zha
13,709
722
77
4
0
356,502
9
W
Anhur
13,575
714
109
6
0
300,373
4
L
Khepri
11,653
613
18
1
0
309,819
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role