Player Matchup

Nox
Nox
NUTD35TR0Y3R
Nox
Level 140
God Stats
2W - 2L
1,488 SR
Queue Stats
33W - 27L
1,638 Elo+
Party 1
Odin
Odin
Tiger1king
Odin
Level 85
God Stats
1W - 1L
1,743 SR
Queue Stats
2W - 2L
1,703 Elo+
Party 1
Thor
Thor
iikidxshadow
Thor
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,666 Elo+
Party 1
Team Averages
Level 121
1,577 SR
1,669 Elo+

VS

Team Averages
Level 114
1,626 SR
1,528 Elo+
Rama
Rama
Cyberntic
Rama
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 42L
1,536 Elo+
Party 2
Hel
Hel
FaceDamage
Hel
Level 128
God Stats
1W - 3L
1,715 SR
Queue Stats
9W - 10L
1,830 Elo+
Party 2
Olorun
Olorun
Rickstrike722
Olorun
Level 58
God Stats
9W - 7L
1,662 SR
Queue Stats
54W - 60L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 10
10,622
664
12,074
9,374
3,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 8
11,129
696
9,528
11,457
9,091
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
9 / 2 / 6
11,861
741
12,583
11,329
4,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
4 / 5 / 2
10,425
652
12,975
15,784
5,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 2
9,361
585
5,496
16,780
16,045
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 6 / 4
9,562
598
4,139
12,066
4,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
6
7
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
4
5
2
1
L
1
5
2
0.4
W
1
3
10
2
L
1
6
4
0.5
W
6
2
8
5
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,185
Damage
22,610
32,160
Taken
44,630
17,160
Mitigated
25,519
5,527
Healing
20,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
12,975
10,863
0
1,151
15,784
5,225
2,043
4,980
10,804
0
49,692
L
5,496
231
8,911
8,307
16,780
16,045
48
4,360
12,420
23,215
0
W
12,074
633
0
0
9,374
3,771
1,669
2,259
7,115
55,901
0
L
4,139
1,421
715
1,503
12,066
4,249
521
2,770
9,296
19,714
0
W
9,528
2,167
0
4,459
11,457
9,091
19
3,356
8,101
0
37,628
W
12,583
1,675
0
1,068
11,329
4,298
816
4,032
7,297
0
39,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
29,348
205
Minions Killed
167
0
Camps Cleared
0
909,467
Distance Traveled
811,896
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,425
652
92
6
0
255,468
1
L
Hel
9,361
585
30
2
0
308,323
5
W
Nox
10,622
664
112
7
0
277,778
6
L
Olorun
9,562
598
45
3
0
248,105
4
W
Odin
11,129
696
39
2
0
326,646
5
W
Thor
11,861
741
54
3
0
305,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role