Player Matchup

Kukulkan
Kukulkan
Silver II
DR_FRANCO_1742
Kukulkan
Silver II
Level 147
God Stats
0W - 2L
1,446 SR
Queue Stats
64W - 79L
1,522 MMR
Party 1
Hun Batz
Hun Batz
Silver II
Iogicat
Hun Batz
Silver II
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 85L
1,644 MMR
Party 3
Ymir
Ymir
Gold III
ReyReyAllDay07
Ymir
Gold III
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 76L
1,691 MMR
Solo
Ullr
Ullr
Gold V
oleadthegreat
Ullr
Gold V
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 24L
1,500 MMR
Party 1
Tyr
Tyr
Silver II
vJab
Tyr
Silver II
Level 87
God Stats
24W - 23L
1,633 SR
Queue Stats
73W - 61L
1,732 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,516 SR
1,618 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,616 SR
1,680 MMR
Olorun
Olorun
Gold II
Drewbaacca
Olorun
Gold II
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 143L
1,692 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
Gs GrasWeTrust
Sun Wukong
Platinum V
Level 160
God Stats
227W - 209L
1,500 SR
Queue Stats
847W - 857L
1,667 MMR
Solo
Mercury
Mercury
Gold II
HaVoCbReNgEr
Mercury
Gold II
Level 146
God Stats
10W - 10L
1,549 SR
Queue Stats
356W - 363L
1,690 MMR
Party 2
Khepri
Khepri
Gold I
RebOrnLAuRa
Khepri
Gold I
Level 147
God Stats
4W - 0L
1,726 SR
Queue Stats
78W - 60L
1,663 MMR
Solo
Merlin
Merlin
Gold II
YS Rumble
Merlin
Gold II
Level 121
God Stats
13W - 18L
1,806 SR
Queue Stats
103W - 111L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
5 / 5 / 11
16,557
517
24,176
17,015
8,472
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Iogicat
Hun Batz
20
8 / 5 / 8
15,923
498
22,661
20,972
8,547
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 6 / 11
14,543
454
11,806
29,210
34,440
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 11 / 9
14,021
438
20,455
24,204
9,522
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
vJab
Tyr
20
3 / 3 / 5
16,705
522
17,493
20,136
27,934
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
BastetOdinHeimdallrYemojaCu Chulainn

VS

Bans
PersephoneKumbhakarnaBacchusXing TianGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Drewbaacca
Olorun
20
6 / 8 / 13
16,768
524
30,608
37,601
21,307
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Gs GrasWeTrust
Sun Wukong
20
3 / 1 / 9
18,512
579
14,856
22,597
44,651
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
HaVoCbReNgEr
Mercury
20
8 / 7 / 10
16,654
520
16,557
26,030
13,620
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Khepri
20
5 / 3 / 16
16,339
511
9,285
24,050
35,083
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
YS Rumble
Merlin
20
8 / 5 / 8
18,563
580
23,831
16,706
8,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
86
24
Kills
30
30
Deaths
24
44
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
5
5
11
2.1
W
Olorun
Drewbaacca
Olorun
6
8
13
1.56
W
Sun Wukong
Gs GrasWeTrust
Sun Wukong
3
1
9
7.5
W
Mercury
HaVoCbReNgEr
Mercury
8
7
10
1.86
L
Hun Batz
Iogicat
Hun Batz
8
5
8
2.4
W
Khepri
5
3
16
4.33
L
4
6
11
1.58
W
Merlin
YS Rumble
Merlin
8
5
8
2.4
L
4
11
9
0.77
L
Tyr
vJab
Tyr
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,591
Damage
95,137
111,537
Taken
126,984
88,915
Mitigated
122,956
18,311
Healing
38,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
24,176
1,103
0
250
17,015
8,472
1,212
8,174
8,841
144,783
0
W
Olorun
Drewbaacca
Olorun
30,608
21,419
2,887
19,572
37,601
21,307
1,233
13,079
24,522
137,054
0
W
Sun Wukong
Gs GrasWeTrust
Sun Wukong
14,856
1,930
0
9,226
22,597
44,651
900
3,044
19,553
0
164,961
W
Mercury
HaVoCbReNgEr
Mercury
16,557
6,891
0
5,902
26,030
13,620
872
6,418
19,612
0
132,621
L
Hun Batz
Iogicat
Hun Batz
22,661
6,968
0
6,192
20,972
8,547
0
10,666
10,306
0
122,682
W
Khepri
9,285
1,553
0
1,070
24,050
35,083
202
7,860
16,190
48,469
0
L
11,806
2,317
0
830
29,210
34,440
480
21,042
8,168
54,180
0
W
Merlin
YS Rumble
Merlin
23,831
1,139
0
285
16,706
8,295
959
7,024
9,682
171,979
0
L
20,455
11,494
0
2,243
24,204
9,522
740
12,459
11,745
0
100,713
L
Tyr
vJab
Tyr
17,493
3,175
0
8,796
20,136
27,934
821
11,383
8,753
1,447
121,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,749
Gold Earned
86,836
847
Minions Killed
945
0
Camps Cleared
0
2,824,129
Distance Traveled
2,949,188
38
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,557
517
265
8
0
584,770
1
W
Olorun
16,768
524
201
6
0
491,507
4
W
Sun Wukong
18,512
579
279
9
0
625,358
0
W
Mercury
16,654
520
164
5
0
680,287
0
L
Hun Batz
15,923
498
151
5
0
635,613
11
W
Khepri
16,339
511
51
2
0
614,727
15
L
Ymir
14,543
454
56
2
0
509,351
13
W
Merlin
18,563
580
250
8
0
537,309
6
L
Ullr
14,021
438
141
4
0
474,799
5
L
Tyr
16,705
522
234
7
0
619,596
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role