Player Matchup

Discordia
Discordia
DoobySnacks710
Discordia
Level 51
God Stats
1W - 5L
1,251 SR
Queue Stats
107W - 98L
1,554 Elo+
Solo
Loki
Loki
SammyMS2808
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
samuelxd010
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 20
1,417 SR
1,518 Elo+

VS

Team Averages
Level 70
1,591 SR
1,327 Elo+
Aphrodite
Aphrodite
Apacaliptus14
Aphrodite
Level 62
God Stats
6W - 2L
1,864 SR
Queue Stats
91W - 98L
1,396 Elo+
Party 2
Merlin
Merlin
JWM30
Merlin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,301 Elo+
Party 2
Sol
Sol
askewatl
Sol
Level 59
God Stats
2W - 3L
1,409 SR
Queue Stats
10W - 14L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DoobySnacks710
Discordia
9
0 / 5 / 3
6,739
613
9,182
7,188
2,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
3 / 11 / 1
7,267
661
3,444
10,963
3,442
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 8 / 0
6,305
573
2,211
6,383
2,191
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Apacaliptus14
Aphrodite
10
3 / 0 / 12
8,148
741
1,968
7,028
3,076
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
JWM30
Merlin
12
13 / 1 / 9
9,935
903
12,203
8,298
2,806
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
6 / 3 / 9
8,386
762
4,582
7,559
2,384
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
22
24
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Apacaliptus14
Aphrodite
3
0
12
9
L
Discordia
DoobySnacks710
Discordia
0
5
3
0.3
W
Merlin
JWM30
Merlin
13
1
9
17.5
L
3
11
1
0.32
W
6
3
9
3.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,837
Damage
18,753
24,534
Taken
22,885
7,908
Mitigated
8,266
1,401
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Apacaliptus14
Aphrodite
1,968
131
5,412
5,544
7,028
3,076
31
3,405
3,623
19,408
0
L
Discordia
DoobySnacks710
Discordia
9,182
641
258
564
7,188
2,275
0
5,758
1,430
23,991
0
W
Merlin
JWM30
Merlin
12,203
1,033
0
793
8,298
2,806
483
3,875
4,423
28,179
0
L
3,444
1,059
0
463
10,963
3,442
301
7,694
3,269
0
5,716
W
4,582
1,113
39
1,860
7,559
2,384
1,223
4,129
3,430
18,762
0
L
2,211
410
86
30
6,383
2,191
96
5,313
1,070
7,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,311
Gold Earned
26,469
45
Minions Killed
113
0
Camps Cleared
0
524,883
Distance Traveled
569,980
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,148
741
49
4
0
187,294
3
L
Discordia
6,739
613
31
3
0
200,650
0
W
Merlin
9,935
903
30
3
0
203,146
2
L
Loki
7,267
661
4
0
0
193,747
1
W
Sol
8,386
762
34
3
0
179,540
2
L
Ra
6,305
573
10
1
0
130,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role