Player Matchup

Chang'e
Chang'e
Barack Mo Bomba
Chang'e
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 14L
1,458 Elo+
Party 1
Thor
Thor
Berti Meti
Thor
Level 17
God Stats
19W - 19L
1,546 SR
Queue Stats
41W - 31L
1,278 Elo+
Party 1
Medusa
Medusa
FatTreeLord
Medusa
Level 93
God Stats
3W - 4L
1,752 SR
Queue Stats
157W - 105L
1,631 Elo+
Party 1
Team Averages
Level 46
1,599 SR
1,456 Elo+

VS

Team Averages
Level 16
1,653 SR
1,515 Elo+
Cerberus
Cerberus
DA_KFC_Bucket
Cerberus
Level 6
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Tankcola
Anubis
Level 29
God Stats
10W - 7L
1,746 SR
Queue Stats
73W - 63L
1,545 Elo+
Solo
Apollo
Apollo
dogking15
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 4 / 9
9,842
757
7,522
9,164
2,473
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 3 / 8
9,418
724
4,917
8,009
2,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
15
12 / 2 / 9
12,181
937
14,848
10,074
3,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DA_KFC_Bucket
Cerberus
11
4 / 7 / 5
9,836
757
5,987
14,441
12,413
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Tankcola
Anubis
11
3 / 7 / 3
8,998
692
6,371
8,424
3,625
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
dogking15
Apollo
10
2 / 8 / 4
8,618
663
4,340
8,826
2,664
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
22
Kills
9
9
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
4
3
8
2.67
L
Cerberus
DA_KFC_Bucket
Cerberus
4
7
5
0.93
W
Medusa
12
2
9
8.25
L
Anubis
Tankcola
Anubis
3
7
3
0.64
L
Apollo
dogking15
Apollo
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,287
Damage
16,698
27,247
Taken
31,691
7,661
Mitigated
18,702
8,595
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,522
2,262
1,513
2,522
9,164
2,473
0
4,450
4,714
19,485
0
W
4,917
1,929
0
520
8,009
2,090
0
3,806
4,203
0
16,984
L
Cerberus
DA_KFC_Bucket
Cerberus
5,987
353
0
3,299
14,441
12,413
0
5,060
9,381
19,611
0
W
Medusa
14,848
8,574
0
4,040
10,074
3,098
2,254
4,162
5,912
0
71,159
L
Anubis
Tankcola
Anubis
6,371
433
563
882
8,424
3,625
0
1,375
7,049
35,025
0
L
Apollo
dogking15
Apollo
4,340
2,639
0
30
8,826
2,664
0
1,093
7,733
0
13,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,441
Gold Earned
27,452
162
Minions Killed
126
0
Camps Cleared
0
622,948
Distance Traveled
575,487
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,842
757
37
3
0
171,171
0
W
Thor
9,418
724
30
2
0
226,336
2
L
Cerberus
9,836
757
39
3
0
198,286
0
W
Medusa
12,181
937
95
7
0
225,441
2
L
Anubis
8,998
692
66
5
0
177,332
5
L
Apollo
8,618
663
21
2
0
199,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role