Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 17
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo
Kukulkan
Kukulkan
Bigb2226
Kukulkan
Level 41
God Stats
2W - 3L
1,302 SR
Queue Stats
28W - 54L
1,248 Elo+
Party 1
Hel
Hel
CONTEMPT-ODIUM
Hel
Level 20
God Stats
18W - 23L
1,251 SR
Queue Stats
303W - 311L
1,325 Elo+
Solo
Medusa
Medusa
Xibalbo3382
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,248 Elo+
Party 1
King Arthur
King Arthur
commando tpi 12
King Arthur
Level 15
God Stats
2W - 3L
1,179 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Team Averages
Level 20
1,393 SR
1,405 Elo+

VS

Team Averages
Level 18
1,625 SR
1,566 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 27
God Stats
37W - 14L
1,701 SR
Queue Stats
223W - 212L
1,671 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 9
God Stats
4W - 2L
1,866 SR
Queue Stats
7W - 9L
1,385 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 15
God Stats
8W - 5L
1,500 SR
Queue Stats
228W - 208L
1,567 Elo+
Solo
Mercury
Mercury
ChiefW0lfBear
Mercury
Level 16
God Stats
9W - 3L
1,841 SR
Queue Stats
9W - 3L
1,801 Elo+
Solo
Jing Wei
Jing Wei
Minus-Seph
Jing Wei
Level 23
God Stats
36W - 40L
1,215 SR
Queue Stats
146W - 137L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
0 / 1 / 1
11,380
759
757
2,208
716
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Boots

Boots

+6%
Movement Speed

Kukulkan
Bigb2226
Kukulkan
20
7 / 10 / 7
16,198
1,080
38,329
27,687
13,283
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
4 / 8 / 9
14,686
979
17,795
26,251
10,039
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
20
4 / 6 / 11
15,202
1,013
19,193
22,586
9,629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
commando tpi 12
King Arthur
20
7 / 15 / 10
15,500
1,033
31,933
41,245
34,892
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
13 / 4 / 16
17,666
1,178
37,038
19,221
8,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
 
Olorun
20
2 / 5 / 17
13,891
926
6,840
26,575
22,616
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
 
Guan Yu
20
5 / 6 / 18
14,863
991
16,363
22,916
13,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
20
10 / 4 / 14
16,465
1,098
30,814
20,608
9,032
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Minus-Seph
Jing Wei
20
10 / 3 / 18
16,143
1,076
23,243
23,771
11,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
123
22
Kills
40
40
Deaths
22
38
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
1
0.5
W
Ah Puch
 
Ah Puch
13
4
16
5.25
W
Olorun
 
Olorun
2
5
17
2.1
W
Guan Yu
 
Guan Yu
5
6
18
2.33
L
Kukulkan
Bigb2226
Kukulkan
7
10
7
1.05
L
4
8
9
1.06
W
Mercury
10
4
14
4.25
W
Jing Wei
Minus-Seph
Jing Wei
10
3
18
6.33
L
Medusa
4
6
11
1.58
L
King Arthur
commando tpi 12
King Arthur
7
15
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,007
Damage
114,298
119,977
Taken
113,091
68,559
Mitigated
64,384
26,263
Healing
30,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
757
0
0
369
2,208
716
0
960
1,248
0
2,203
W
Ah Puch
 
Ah Puch
37,038
1,743
516
2,560
19,221
8,308
0
8,174
11,047
79,874
0
W
Olorun
 
Olorun
6,840
2,908
4,491
5,546
26,575
22,616
0
12,657
13,918
20,271
0
W
Guan Yu
 
Guan Yu
16,363
522
4,475
3,967
22,916
13,188
0
14,295
8,621
0
30,466
L
Kukulkan
Bigb2226
Kukulkan
38,329
999
0
2,454
27,687
13,283
0
12,418
15,269
82,364
0
L
17,795
782
8,397
7,824
26,251
10,039
0
5,768
20,483
35,933
0
W
Mercury
30,814
18,600
0
841
20,608
9,032
0
10,078
10,530
0
53,275
W
Jing Wei
Minus-Seph
Jing Wei
23,243
19,490
1,196
7,107
23,771
11,240
0
10,920
12,851
0
45,698
L
Medusa
19,193
13,393
0
3,500
22,586
9,629
0
7,908
14,678
0
41,832
L
King Arthur
commando tpi 12
King Arthur
31,933
5,268
849
2,870
41,245
34,892
0
16,824
24,421
0
51,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,966
Gold Earned
79,028
286
Minions Killed
258
6
Camps Cleared
12
1,037,707
Distance Traveled
1,331,246
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,380
759
3
0
2
58,420
0
W
Ah Puch
17,666
1,178
94
6
4
267,997
1
W
Olorun
13,891
926
22
1
1
242,632
3
W
Guan Yu
14,863
991
28
2
4
258,004
0
L
Kukulkan
16,198
1,080
129
9
0
242,325
0
L
Hel
14,686
979
55
4
1
226,117
0
W
Mercury
16,465
1,098
47
3
1
314,589
1
W
Jing Wei
16,143
1,076
67
4
2
248,024
1
L
Medusa
15,202
1,013
69
5
0
226,722
0
L
King Arthur
15,500
1,033
30
2
3
284,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role