Player Matchup

Neith
Neith
Platinum V
INDIGOCRAY
Neith
Platinum V
Level 160
God Stats
11W - 9L
1,285 SR
Queue Stats
111W - 92L
1,840 MMR
Party 2
Ganesha
Ganesha
Platinum IV
JDo85
Ganesha
Platinum IV
Level 160
God Stats
0W - 3L
1,755 SR
Queue Stats
69W - 59L
1,842 MMR
Party 2
Merlin
Merlin
Platinum III
dansbutt2
Merlin
Platinum III
Level 153
God Stats
4W - 4L
1,680 SR
Queue Stats
112W - 92L
1,859 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,573 SR
1,847 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,500 SR
1,766 MMR
Anubis
Anubis
Gold I
BrandonOz3000
Anubis
Gold I
Level 124
God Stats
18W - 21L
1,500 SR
Queue Stats
170W - 227L
1,710 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Gho5tA55a55in69
Zhong Kui
Gold V
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,609 MMR
Party 1
Odin
Odin
Platinum V
Nobles44
Odin
Platinum V
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,978 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 7 / 4
14,798
592
21,680
22,233
8,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
JDo85
Ganesha
15
0 / 2 / 10
15,362
614
11,530
18,768
22,078
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
dansbutt2
Merlin
15
5 / 5 / 1
14,568
583
16,325
15,004
6,941
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
KukulkanBastetVulcanYemojaAchilles

VS

Bans
BacchusMedusaEsetHou YiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
15,087
603
14,045
16,706
5,129
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
Gho5tA55a55in69
Zhong Kui
17
9 / 2 / 5
16,716
669
22,963
19,619
19,580
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odin
16
3 / 4 / 9
15,752
630
12,777
23,524
15,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
10
Kills
14
14
Deaths
10
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
W
Zhong Kui
Gho5tA55a55in69
Zhong Kui
9
2
5
5.75
L
Neith
5
7
4
1
L
Ganesha
JDo85
Ganesha
0
2
10
2.5
W
Odin
3
4
9
1.88
L
Merlin
dansbutt2
Merlin
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,535
Damage
49,785
56,005
Taken
59,849
37,686
Mitigated
39,742
9,618
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,045
203
0
8,991
16,706
5,129
342
6,311
10,395
103,072
0
W
Zhong Kui
Gho5tA55a55in69
Zhong Kui
22,963
1,461
0
5,789
19,619
19,580
849
11,740
7,879
57,045
0
L
Neith
21,680
8,928
0
5,532
22,233
8,667
232
14,575
7,658
0
70,045
L
Ganesha
JDo85
Ganesha
11,530
381
0
1,557
18,768
22,078
0
12,069
6,699
52,353
0
W
Odin
12,777
3,051
0
2,938
23,524
15,033
521
10,100
13,424
0
55,007
L
Merlin
dansbutt2
Merlin
16,325
409
0
2,529
15,004
6,941
570
10,371
4,633
71,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,728
Gold Earned
47,555
279
Minions Killed
306
0
Camps Cleared
0
1,308,101
Distance Traveled
1,379,557
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,087
603
140
6
0
412,193
4
W
Zhong Kui
16,716
669
67
3
0
469,181
4
L
Neith
14,798
592
138
6
0
397,329
7
L
Ganesha
15,362
614
10
0
0
477,367
3
W
Odin
15,752
630
99
4
0
498,183
11
L
Merlin
14,568
583
131
5
0
433,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role