Player Matchup

Osiris
Osiris
GuiltyTrout
Osiris
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
178W - 185L
1,319 Elo+
Party 1
Sol
Sol
HyperionSentryZ
Sol
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 91L
1,500 Elo+
Solo
Chiron
Chiron
RpM503
Chiron
Level 68
God Stats
10W - 8L
1,629 SR
Queue Stats
234W - 252L
1,319 Elo+
Party 1
Team Averages
Level 92
1,543 SR
1,379 Elo+

VS

Team Averages
Level 84
1,599 SR
1,597 Elo+
Discordia
Discordia
DivineIsis
Discordia
Level 127
God Stats
8W - 4L
1,285 SR
Queue Stats
286W - 253L
1,566 Elo+
Party 2
Bakasura
Bakasura
Elmer ofetoo
Bakasura
Level 64
God Stats
4W - 1L
1,796 SR
Queue Stats
33W - 26L
1,664 Elo+
Solo
Nike
Nike
white wolf 847
Nike
Level 62
God Stats
21W - 12L
1,718 SR
Queue Stats
364W - 304L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
2 / 12 / 3
12,200
581
7,788
20,889
13,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
8 / 5 / 0
15,224
725
16,799
21,666
6,731
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
RpM503
Chiron
13
0 / 13 / 5
12,443
593
7,805
21,802
6,251
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DivineIsis
Discordia
18
15 / 1 / 9
15,977
761
26,423
12,269
4,454
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
Elmer ofetoo
Bakasura
15
9 / 6 / 8
15,340
730
14,685
16,131
6,534
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 3 / 16
14,561
693
11,222
18,045
19,203
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
10
Kills
30
30
Deaths
10
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
DivineIsis
Discordia
15
1
9
19.5
W
Bakasura
Elmer ofetoo
Bakasura
9
6
8
2.17
L
Osiris
2
12
3
0.29
L
8
5
0
1.6
L
Chiron
RpM503
Chiron
0
13
5
0.19
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,392
Damage
52,330
64,357
Taken
46,445
26,040
Mitigated
30,191
16,542
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DivineIsis
Discordia
26,423
1,441
0
348
12,269
4,454
1,109
5,735
6,534
84,324
0
W
Bakasura
Elmer ofetoo
Bakasura
14,685
10,123
450
3,800
16,131
6,534
545
6,147
9,984
0
51,525
L
Osiris
7,788
2,484
287
2,943
20,889
13,058
0
9,664
11,094
0
39,086
L
16,799
2,019
0
8,335
21,666
6,731
80
7,869
13,651
89,063
0
L
Chiron
RpM503
Chiron
7,805
3,317
712
4,265
21,802
6,251
58
8,986
12,360
0
42,920
W
11,222
437
999
3,456
18,045
19,203
665
5,005
13,040
0
37,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,867
Gold Earned
45,878
245
Minions Killed
250
0
Camps Cleared
0
1,026,835
Distance Traveled
1,141,913
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,977
761
133
6
0
376,617
2
W
Bakasura
15,340
730
79
4
0
411,294
6
L
Osiris
12,200
581
53
3
0
338,062
3
L
Sol
15,224
725
132
6
0
367,067
0
L
Chiron
12,443
593
60
3
0
321,706
1
W
Nike
14,561
693
38
2
0
354,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role