Player Matchup

Bastet
Bastet
Diamond V
EVIL C0RND0G
Bastet
Diamond V
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
88W - 80L
2,139 MMR
Party 1
Ymir
Ymir
Platinum IV
Kris Tha GOD
Ymir
Platinum IV
Level 156
God Stats
1W - 1L
1,189 SR
Queue Stats
42W - 32L
1,846 MMR
Party 1
Anubis
Anubis
Platinum I
RicoDrinksWater
Anubis
Platinum I
Level 141
God Stats
1W - 0L
1,310 SR
Queue Stats
90W - 80L
1,969 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,405 SR
1,985 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 90
1,499 SR
1,924 MMR
Baron Samedi
Baron Samedi
Diamond IV
Ajixy
Baron Samedi
Diamond IV
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 86L
1,994 MMR
Solo
Susano
Susano
Platinum IV
phantom spirits
Susano
Platinum IV
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 56L
1,862 MMR
Solo
Chaac
Chaac
Platinum IV
xXxFROSTyX
Chaac
Platinum IV
Level 102
God Stats
20W - 27L
1,498 SR
Queue Stats
292W - 325L
1,915 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
11 / 9 / 13
20,071
692
28,737
29,692
13,710
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 8 / 11
20,733
715
31,678
34,956
45,971
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 6 / 14
18,838
650
22,349
23,062
9,371
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
PersephoneYemojaOdinKukulkanHeimdallr

VS

Bans
AchillesBacchusCabrakanGaneshaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ajixy
Baron Samedi
19
8 / 10 / 7
19,969
689
21,776
25,921
19,642
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 14 / 6
18,709
645
19,378
26,772
9,405
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
19
8 / 8 / 11
20,478
706
24,777
43,216
48,824
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
32
Kills
22
23
Deaths
32
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ajixy
Baron Samedi
8
10
7
1.15
W
Bastet
11
9
13
1.94
W
15
8
11
2.56
W
6
6
14
2.17
L
6
14
6
0.64
L
Chaac
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,764
Damage
65,931
87,710
Taken
95,909
69,052
Mitigated
77,871
19,708
Healing
27,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ajixy
Baron Samedi
21,776
1,382
1,356
4,700
25,921
19,642
1,535
14,443
11,478
86,365
0
W
Bastet
28,737
11,271
0
4,300
29,692
13,710
24
7,107
22,585
0
96,553
W
31,678
5,597
0
6,685
34,956
45,971
572
13,141
21,815
94,482
0
W
22,349
707
0
8,723
23,062
9,371
1,142
3,846
19,216
107,240
0
L
19,378
3,383
0
2,329
26,772
9,405
0
15,046
11,726
0
80,925
L
Chaac
24,777
5,355
0
18,876
43,216
48,824
786
25,101
18,115
1,782
80,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,642
Gold Earned
59,156
337
Minions Killed
294
0
Camps Cleared
0
1,462,077
Distance Traveled
1,389,184
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
19,969
689
119
4
0
411,774
10
W
Bastet
20,071
692
91
3
0
541,801
14
W
Ymir
20,733
715
102
4
0
447,686
6
W
Anubis
18,838
650
144
5
0
472,590
8
L
Susano
18,709
645
91
3
0
465,843
8
L
Chaac
20,478
706
84
3
0
511,567
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role