Player Matchup

Arachne
Arachne
 
Arachne
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
AnMexicanChurro
Da Ji
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
113W - 119L
1,262 Elo+
Solo
Bellona
Bellona
AutisticPanda69
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 64L
1,440 Elo+
Solo
Tyr
Tyr
BrawlthaBear
Tyr
Level 107
God Stats
7W - 6L
1,228 SR
Queue Stats
342W - 320L
1,164 Elo+
Party 1
Ra
Ra
Glo MH
Ra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 66L
939 Elo+
Solo
Team Averages
Level 84
1,446 SR
1,261 Elo+

VS

Team Averages
Level 86
1,474 SR
1,459 Elo+
Zeus
Zeus
CosmicChaosLord
Zeus
Level 87
God Stats
1W - 2L
1,372 SR
Queue Stats
61W - 57L
1,474 Elo+
Solo
Odin
Odin
Shebovsky
Odin
Level 147
God Stats
6W - 0L
1,500 SR
Queue Stats
116W - 112L
1,362 Elo+
Solo
Hercules
Hercules
True King Doge
Hercules
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
228W - 239L
1,504 Elo+
Solo
Sobek
Sobek
angelmh9310
Sobek
Level 107
God Stats
4W - 5L
1,500 SR
Queue Stats
369W - 385L
1,417 Elo+
Solo
Horus
Horus
xavierthefallen
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
5 / 11 / 15
12,114
713
12,871
24,144
11,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
7 / 7 / 14
11,339
667
19,339
18,048
9,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 8 / 15
12,737
749
19,046
27,773
26,871
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
4 / 10 / 13
11,810
695
12,845
22,823
23,999
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
18
3 / 6 / 12
11,406
671
24,748
15,848
7,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 21
15,066
886
39,489
19,028
8,514
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
20
8 / 4 / 29
12,688
746
15,500
18,644
26,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
20
8 / 6 / 25
12,780
752
16,570
27,728
33,327
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 9 / 21
10,925
643
14,498
23,031
30,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 3 / 30
12,835
755
9,166
20,603
15,869
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
168
25
Kills
42
42
Deaths
25
69
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
11
15
1.14
L
7
7
14
2
L
6
8
15
1.69
L
4
10
13
1.05
W
17
3
21
9.17
L
Ra
3
6
12
1.5
W
Odin
8
4
29
5.63
W
Hercules
8
6
25
3.42
W
6
9
21
1.83
W
3
3
30
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,849
Damage
95,223
108,636
Taken
109,034
78,505
Mitigated
114,437
42,979
Healing
54,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
12,871
10,539
1,496
4,119
24,144
11,320
1,403
9,771
14,373
0
19,597
L
19,339
4,516
2,423
3,364
18,048
9,103
858
6,042
12,006
0
25,826
L
19,046
5,443
3,403
9,563
27,773
26,871
250
18,798
8,975
0
40,683
L
12,845
589
10
4,329
22,823
23,999
405
12,515
10,308
0
21,080
W
39,489
2,299
3,440
7,150
19,028
8,514
1,768
3,775
15,253
93,985
0
L
Ra
24,748
2,556
10,157
4,115
15,848
7,212
611
7,104
8,744
48,189
0
W
Odin
15,500
2,259
645
2,431
18,644
26,130
1,645
4,797
13,847
0
31,516
W
Hercules
16,570
3,193
2,922
11,481
27,728
33,327
1,271
5,988
21,740
0
30,280
W
14,498
327
2,406
3,986
23,031
30,597
336
4,309
18,722
25,736
0
W
9,166
5,028
10,596
9,080
20,603
15,869
473
5,879
14,724
243
15,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,406
Gold Earned
64,294
127
Minions Killed
223
0
Camps Cleared
0
1,432,830
Distance Traveled
1,522,454
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,114
713
20
1
0
278,602
0
L
Da Ji
11,339
667
12
1
0
266,009
0
L
Bellona
12,737
749
36
2
0
321,878
0
L
Tyr
11,810
695
17
1
0
306,833
1
W
Zeus
15,066
886
137
8
0
277,417
3
L
Ra
11,406
671
42
2
0
259,508
0
W
Odin
12,688
746
36
2
0
306,867
0
W
Hercules
12,780
752
24
1
0
301,526
1
W
Sobek
10,925
643
14
1
0
264,828
0
W
Horus
12,835
755
12
1
0
371,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role