Player Matchup

Thor
Thor
Gold V
CaptMJCaboose
Thor
Gold V
Level 88
God Stats
1W - 1L
1,469 SR
Queue Stats
8W - 8L
1,426 MMR
Party 3
Sol
Sol
Silver IV
MaUr1c10
Sol
Silver IV
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
TheCrazyMonkey12
Scylla
Gold IV
Level 146
God Stats
12W - 14L
1,564 SR
Queue Stats
75W - 71L
1,539 MMR
Party 1
Bellona
Bellona
Silver II
TomahawkWarrior
Bellona
Silver II
Level 154
God Stats
10W - 10L
1,610 SR
Queue Stats
411W - 307L
1,304 MMR
Party 1
Horus
Horus
Silver IV
xXxpsychosisxXx
Horus
Silver IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,377 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,529 SR
1,429 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,551 SR
1,446 MMR
Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Silver II
GodPogo
Osiris
Silver II
Level 146
God Stats
12W - 8L
1,500 SR
Queue Stats
291W - 290L
1,397 MMR
Solo
Merlin
Merlin
Silver I
MoxieAM
Merlin
Silver I
Level 140
God Stats
2W - 1L
1,725 SR
Queue Stats
32W - 31L
1,420 MMR
Solo
Ganesha
Ganesha
Silver IV
ScotieDoesntKno
Ganesha
Silver IV
Level 125
God Stats
6W - 11L
1,500 SR
Queue Stats
266W - 249L
1,412 MMR
Party 2
Da Ji
Da Ji
Bronze III
StopMeaw
Da Ji
Bronze III
Level 50
God Stats
0W - 1L
1,529 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 2
3,995
799
1,384
2,078
454
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 1 / 1
3,116
623
2,028
2,910
530
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 0 / 0
4,114
823
346
770
156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

7
2 / 0 / 0
4,007
801
1,199
3,300
3,063
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 2
3,482
696
2,268
2,580
925
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Boots

Boots

+6%
Movement Speed

Bans
HeimdallrHelOdinPeleBastet

VS

Bans
IzanamiKhepriAresEsetKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
4
1 / 1 / 0
3,064
613
2,298
2,543
422
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Osiris
GodPogo
Osiris
5
0 / 2 / 0
3,256
651
1,988
2,826
1,235
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Merlin
MoxieAM
Merlin
1
0 / 0 / 0
2,472
494
0
0
0
4
0 / 1 / 1
3,026
605
1,216
3,342
1,004
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
StopMeaw
Da Ji
4
0 / 1 / 0
3,245
649
325
3,414
749
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
1
0
1
W
2
0
2
3
L
Osiris
GodPogo
Osiris
0
2
0
0
W
0
1
1
0.5
L
Merlin
MoxieAM
Merlin
0
0
0
0
L
0
1
1
0.5
L
Da Ji
StopMeaw
Da Ji
0
1
0
0
W
1
0
0
1
W
2
0
0
2
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,225
Damage
5,827
11,638
Taken
12,125
5,128
Mitigated
3,410
6,611
Healing
3,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,298
1,813
0
500
2,543
422
0
589
1,954
0
8,611
W
1,384
355
0
954
2,078
454
0
0
2,078
0
13,752
L
Osiris
GodPogo
Osiris
1,988
859
0
920
2,826
1,235
0
0
2,826
0
11,106
W
2,028
1,211
0
1,625
2,910
530
409
689
2,221
13,332
0
L
Merlin
MoxieAM
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
1,216
312
0
1,118
3,342
1,004
0
1,303
2,039
6,835
0
L
Da Ji
StopMeaw
Da Ji
325
85
0
1,255
3,414
749
0
482
2,932
0
11,365
W
346
137
0
600
770
156
1,438
0
770
16,966
0
W
1,199
335
0
2,172
3,300
3,063
0
0
3,300
0
14,423
W
2,268
1,378
50
1,210
2,580
925
0
527
2,053
0
6,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,714
Gold Earned
15,063
124
Minions Killed
71
0
Camps Cleared
0
502,936
Distance Traveled
374,012
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,064
613
23
5
0
95,094
1
W
Thor
3,995
799
29
6
0
101,425
1
L
Osiris
3,256
651
18
4
0
94,131
0
W
Sol
3,116
623
26
5
0
92,269
0
L
Merlin
2,472
494
0
0
0
0
0
L
Ganesha
3,026
605
1
0
0
100,593
0
L
Da Ji
3,245
649
29
6
0
84,194
1
W
Scylla
4,114
823
34
7
0
85,372
2
W
Bellona
4,007
801
30
6
0
109,422
2
W
Horus
3,482
696
5
1
0
114,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role