Player Matchup

Odin
Odin
DATBOITEO23
Odin
Level 24
God Stats
1W - 0L
1,746 SR
Queue Stats
6W - 10L
1,284 Elo+
Solo
Ne Zha
Ne Zha
TheLazymonkey__
Ne Zha
Level 21
God Stats
12W - 8L
1,554 SR
Queue Stats
100W - 74L
1,493 Elo+
Solo
Cupid
Cupid
ZFG 3vol
Cupid
Level 25
God Stats
10W - 6L
1,437 SR
Queue Stats
76W - 64L
1,412 Elo+
Solo
Bellona
Bellona
Zombiesmenkill
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,815 Elo+
Solo
Heimdallr
Heimdallr
oJeice
Heimdallr
Level 29
God Stats
15W - 15L
1,185 SR
Queue Stats
227W - 249L
1,041 Elo+
Solo
Team Averages
Level 25
1,485 SR
1,409 Elo+

VS

Team Averages
Level 22
1,430 SR
1,168 Elo+
Hel
Hel
JinseiX
Hel
Level 21
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,192 Elo+
Party 1
Cupid
Cupid
OneYapper472694
Cupid
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 111L
1,197 Elo+
Solo
Heimdallr
Heimdallr
elderly-disposal
Heimdallr
Level 18
God Stats
26W - 34L
1,492 SR
Queue Stats
37W - 49L
1,065 Elo+
Solo
Ra
Ra
lSarukel
Ra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Party 1
Pele
Pele
ladowska
Pele
Level 11
God Stats
0W - 2L
1,373 SR
Queue Stats
0W - 2L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
9,056
431
2,206
9,931
4,731
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 2
9,624
458
4,223
10,751
3,747
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
ZFG 3vol
Cupid
18
15 / 0 / 9
11,722
558
21,715
11,178
4,303
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 0 / 6
11,118
529
12,218
13,956
13,781
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Heimdallr
oJeice
Heimdallr
18
15 / 0 / 8
11,670
556
20,601
9,432
4,378
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
0 / 10 / 0
6,742
321
4,739
13,635
3,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 6 / 0
6,872
327
4,078
12,897
5,574
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
12
1 / 6 / 1
7,748
369
10,408
15,414
6,574
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 6 / 1
9,230
440
7,814
13,147
5,504
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
11
1 / 11 / 0
7,051
336
6,511
16,548
5,673
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
6
39
Kills
4
4
Deaths
39
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Hel
0
10
0
0
L
0
6
0
0
W
1
2
2
1
W
Cupid
ZFG 3vol
Cupid
15
0
9
19.5
W
6
0
6
9
L
Heimdallr
1
6
1
0.25
L
2
6
1
0.42
L
Pele
1
11
0
0.09
W
Heimdallr
oJeice
Heimdallr
15
0
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,963
Damage
33,550
55,248
Taken
71,641
30,940
Mitigated
27,195
19,180
Healing
14,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,206
588
0
1,083
9,931
4,731
1,158
1,261
8,670
0
31,075
L
Hel
4,739
706
3,482
3,423
13,635
3,870
0
0
13,633
24,671
0
L
4,078
973
122
1,530
12,897
5,574
0
0
12,897
0
24,911
W
4,223
1,534
0
4,350
10,751
3,747
667
2,036
8,715
0
38,744
W
Cupid
ZFG 3vol
Cupid
21,715
8,102
2,288
5,186
11,178
4,303
1,445
3,328
7,850
0
69,188
W
12,218
4,031
0
4,767
13,956
13,781
1,825
3,880
10,076
0
54,129
L
Heimdallr
10,408
5,767
585
1,124
15,414
6,574
805
0
15,410
0
43,703
L
7,814
1,318
182
3,215
13,147
5,504
1,141
0
13,147
53,491
0
L
Pele
6,511
1,508
0
801
16,548
5,673
0
0
16,548
0
22,522
W
Heimdallr
oJeice
Heimdallr
20,601
14,577
0
1,506
9,432
4,378
3,057
2,048
7,384
0
77,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,190
Gold Earned
37,643
434
Minions Killed
276
0
Camps Cleared
0
1,863,746
Distance Traveled
1,758,401
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,056
431
51
2
0
325,941
0
L
Hel
6,742
321
36
2
0
397,855
0
L
Cupid
6,872
327
46
2
0
334,541
1
W
Ne Zha
9,624
458
65
3
0
325,703
0
W
Cupid
11,722
558
98
5
0
413,178
4
W
Bellona
11,118
529
88
4
0
376,633
7
L
Heimdallr
7,748
369
57
3
0
336,273
6
L
Ra
9,230
440
102
5
0
331,912
0
L
Pele
7,051
336
35
2
0
357,820
4
W
Heimdallr
11,670
556
132
6
0
422,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role