Player Matchup

Osiris
Osiris
Diamond V
 
Osiris
Diamond V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Grandmaster
Blugin
Hachiman
Grandmaster
Level 160
God Stats
19W - 23L
1,656 SR
Queue Stats
678W - 590L
2,536 MMR
Party 1
Thoth
Thoth
Diamond IV
FiveSixBetaCuck
Thoth
Diamond IV
Level 45
God Stats
3W - 6L
1,500 SR
Queue Stats
49W - 36L
2,299 MMR
Party 2
Ratatoskr
Ratatoskr
Diamond IV
GetGuude
Ratatoskr
Diamond IV
Level 159
God Stats
2W - 0L
1,836 SR
Queue Stats
40W - 31L
2,290 MMR
Solo
Yemoja
Yemoja
Diamond I
Kazkade
Yemoja
Diamond I
Level 158
God Stats
4W - 3L
1,697 SR
Queue Stats
195W - 193L
2,565 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,638 SR
2,238 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,615 SR
2,387 MMR
Merlin
Merlin
Diamond IV
Immajeanyus
Merlin
Diamond IV
Level 160
God Stats
53W - 52L
1,802 SR
Queue Stats
361W - 311L
2,539 MMR
Solo
Da Ji
Da Ji
Diamond II
Krysticss
Da Ji
Diamond II
Level 160
God Stats
70W - 44L
1,757 SR
Queue Stats
652W - 639L
2,268 MMR
Solo
Horus
Horus
Diamond I
Odom
Horus
Diamond I
Level 160
God Stats
1W - 2L
1,517 SR
Queue Stats
18W - 16L
2,508 MMR
Solo
Anhur
Anhur
Diamond V
Tracial
Anhur
Diamond V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
2,242 MMR
Solo
Achilles
Achilles
Platinum III
bruh
Achilles
Platinum III
Level 160
God Stats
1W - 5L
1,500 SR
Queue Stats
38W - 34L
2,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
4 / 6 / 13
13,981
538
19,010
25,228
38,616
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hachiman
Blugin
Hachiman
20
4 / 5 / 13
13,870
533
27,540
19,668
7,558
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
7 / 6 / 12
14,675
564
21,417
12,918
4,677
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
GetGuude
Ratatoskr
20
10 / 6 / 12
16,009
616
21,498
17,287
8,947
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Kazkade
Yemoja
18
4 / 5 / 18
13,865
533
12,755
25,586
32,912
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
PersephoneOdinCamazotzHeimdallrHe Bo

VS

Bans
ThorKukulkanHou YiPoseidonBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 8 / 14
14,249
548
20,995
16,245
7,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Krysticss
Da Ji
20
9 / 5 / 14
16,022
616
20,207
21,606
10,834
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Odom
Horus
16
0 / 7 / 14
12,260
472
5,034
28,722
26,769
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Tracial
Anhur
20
2 / 6 / 7
13,537
521
10,735
20,191
7,971
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
bruh
Achilles
20
13 / 3 / 7
15,073
580
28,529
36,640
42,463
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
84
29
Kills
28
28
Deaths
29
68
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
6
13
1.75
W
Hachiman
Blugin
Hachiman
4
5
13
2.1
W
7
6
12
2.17
W
Ratatoskr
GetGuude
Ratatoskr
10
6
12
2.67
L
Merlin
4
8
14
1.38
W
Yemoja
Kazkade
Yemoja
4
5
18
2.6
L
Da Ji
Krysticss
Da Ji
9
5
14
3.2
L
Horus
Odom
Horus
0
7
14
1
L
Anhur
Tracial
Anhur
2
6
7
0.92
L
Achilles
bruh
Achilles
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,220
Damage
85,500
100,687
Taken
123,404
92,710
Mitigated
95,152
32,413
Healing
45,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
19,010
4,182
0
6,146
25,228
38,616
281
3,899
21,329
8,859
66,144
W
Hachiman
Blugin
Hachiman
27,540
16,963
0
5,426
19,668
7,558
2,931
2,838
16,830
0
117,094
W
21,417
360
0
339
12,918
4,677
1,824
3,112
9,806
109,601
0
W
Ratatoskr
GetGuude
Ratatoskr
21,498
4,700
0
5,387
17,287
8,947
1,702
4,377
12,910
0
107,127
L
Merlin
20,995
855
0
477
16,245
7,115
0
5,186
11,059
132,654
0
W
Yemoja
Kazkade
Yemoja
12,755
2,878
7,598
7,517
25,586
32,912
353
6,769
18,817
42,210
0
L
Da Ji
Krysticss
Da Ji
20,207
7,604
0
5,264
21,606
10,834
2,008
5,894
15,712
0
124,743
L
Horus
Odom
Horus
5,034
2,400
5,596
9,912
28,722
26,769
526
10,715
18,007
0
19,495
L
Anhur
Tracial
Anhur
10,735
6,223
0
5,290
20,191
7,971
0
3,968
16,223
0
110,813
L
Achilles
bruh
Achilles
28,529
8,352
0
19,247
36,640
42,463
1,134
12,590
24,050
0
102,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,400
Gold Earned
71,141
672
Minions Killed
725
0
Camps Cleared
0
2,510,939
Distance Traveled
2,480,830
31
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,981
538
117
5
0
498,804
8
W
Hachiman
13,870
533
177
7
0
455,817
2
W
Thoth
14,675
564
190
7
0
520,930
8
W
Ratatoskr
16,009
616
142
5
0
550,253
7
L
Merlin
14,249
548
201
8
0
429,473
10
W
Yemoja
13,865
533
46
2
0
485,135
6
L
Da Ji
16,022
616
182
7
0
518,975
5
L
Horus
12,260
472
18
1
0
539,867
15
L
Anhur
13,537
521
180
7
0
446,910
4
L
Achilles
15,073
580
144
6
0
545,605
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role