Player Matchup

Kukulkan
Kukulkan
BloodMoonBall30
Kukulkan
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 47L
1,748 Elo+
Solo
Jormungandr
Jormungandr
CaptJeffery
Jormungandr
Level 18
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Schmeizz
Thanatos
Level 14
God Stats
5W - 6L
1,515 SR
Queue Stats
27W - 23L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
ThatBasterdkid
Sun Wukong
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
43W - 52L
1,500 Elo+
Solo
Hera
Hera
dienastily
Hera
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,720 Elo+
Party 1
Team Averages
Level 19
1,547 SR
1,581 Elo+

VS

Team Averages
Level 20
1,486 SR
1,445 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 27
God Stats
38W - 41L
1,290 SR
Queue Stats
125W - 174L
1,292 Elo+
Solo
Kukulkan
Kukulkan
Alaskan Bear423
Kukulkan
Level 16
God Stats
90W - 67L
1,675 SR
Queue Stats
346W - 381L
1,608 Elo+
Solo
Izanami
Izanami
GarrisonIAm
Izanami
Level 6
God Stats
2W - 3L
1,198 SR
Queue Stats
2W - 5L
1,136 Elo+
Solo
Heimdallr
Heimdallr
MadBrit682nd
Heimdallr
Level 24
God Stats
7W - 5L
1,765 SR
Queue Stats
144W - 183L
1,557 Elo+
Solo
Fenrir
Fenrir
untidy985window
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 18L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
10 / 11 / 5
13,520
1,229
25,165
24,641
10,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
CaptJeffery
Jormungandr
18
1 / 7 / 13
11,215
1,020
6,190
18,946
22,711
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Schmeizz
Thanatos
16
3 / 8 / 6
10,825
984
10,541
15,746
6,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
ThatBasterdkid
Sun Wukong
17
4 / 0 / 7
11,192
1,017
4,545
11,813
9,973
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 6 / 8
11,181
1,016
10,705
13,656
4,845
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

119

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
5 / 7 / 9
11,657
1,060
9,417
17,861
11,152
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
18
7 / 2 / 11
12,437
1,131
19,280
5,855
2,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
GarrisonIAm
Izanami
19
6 / 3 / 18
12,766
1,161
16,641
13,746
4,765
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
MadBrit682nd
Heimdallr
19
7 / 8 / 20
12,799
1,164
20,365
14,642
5,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 2 / 13
12,409
1,128
13,665
13,408
5,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
103
21
Kills
32
32
Deaths
22
39
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
7
9
1.36
W
Kukulkan
7
2
11
6.25
L
Kukulkan
10
11
5
1.14
L
Jormungandr
CaptJeffery
Jormungandr
1
7
13
1.07
W
Izanami
GarrisonIAm
Izanami
6
3
18
5
W
Heimdallr
MadBrit682nd
Heimdallr
7
8
20
2.13
L
Thanatos
Schmeizz
Thanatos
3
8
6
0.75
L
Sun Wukong
ThatBasterdkid
Sun Wukong
4
0
7
7.5
L
3
6
8
1.17
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,146
Damage
79,368
84,802
Taken
65,512
54,132
Mitigated
29,468
8,657
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,417
2,665
394
868
17,861
11,152
0
10,684
5,155
0
27,668
W
Kukulkan
19,280
1,183
0
0
5,855
2,154
0
4,163
1,692
40,252
0
L
Kukulkan
25,165
2,696
0
2,562
24,641
10,342
0
6,925
17,713
54,252
0
L
Jormungandr
CaptJeffery
Jormungandr
6,190
2,055
195
863
18,946
22,711
0
3,251
15,695
31,002
0
W
Izanami
GarrisonIAm
Izanami
16,641
11,728
0
1,117
13,746
4,765
0
9,608
4,138
0
37,776
W
Heimdallr
MadBrit682nd
Heimdallr
20,365
8,404
0
0
14,642
5,827
0
11,189
3,453
0
40,144
L
Thanatos
Schmeizz
Thanatos
10,541
2,613
0
3,786
15,746
6,261
0
2,411
13,335
0
15,943
L
Sun Wukong
ThatBasterdkid
Sun Wukong
4,545
923
0
719
11,813
9,973
0
3,644
8,169
0
19,715
L
10,705
2,857
0
532
13,656
4,845
0
3,049
10,607
20,045
0
W
13,665
4,466
0
1,969
13,408
5,570
0
6,416
6,992
0
27,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,933
Gold Earned
62,068
200
Minions Killed
201
6
Camps Cleared
8
1,096,139
Distance Traveled
1,071,690
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,657
1,060
45
4
3
213,434
0
W
Kukulkan
12,437
1,131
39
4
1
225,843
0
L
Kukulkan
13,520
1,229
73
7
3
237,629
0
L
Jormungandr
11,215
1,020
60
5
0
188,123
2
W
Izanami
12,766
1,161
50
5
0
230,143
1
W
Heimdallr
12,799
1,164
45
4
1
163,448
4
L
Thanatos
10,825
984
11
1
1
217,383
0
L
Sun Wukong
11,192
1,017
40
4
0
234,291
3
L
Hera
11,181
1,016
16
1
2
218,713
0
W
Fenrir
12,409
1,128
22
2
3
238,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role