Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BulgyDinosaur92
Merlin
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
115W - 97L
1,342 Elo+
Solo
Heimdallr
Heimdallr
PhantomGem91955
Heimdallr
Level 144
God Stats
5W - 3L
1,701 SR
Queue Stats
137W - 133L
1,742 Elo+
Solo
Arachne
Arachne
white taco5028
Arachne
Level 124
God Stats
8W - 7L
1,705 SR
Queue Stats
202W - 186L
1,574 Elo+
Solo
Team Averages
Level 125
1,581 SR
1,532 Elo+

VS

Team Averages
Level 117
1,489 SR
1,534 Elo+
Hel
Hel
AlgFire405
Hel
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 166L
1,499 Elo+
Solo
Hun Batz
Hun Batz
BlorpisGlorpis
Hun Batz
Level 102
God Stats
3W - 4L
1,624 SR
Queue Stats
273W - 253L
1,590 Elo+
Solo
Neith
Neith
evillaff684
Neith
Level 125
God Stats
11W - 10L
1,302 SR
Queue Stats
399W - 421L
1,748 Elo+
Solo
Hercules
Hercules
l-_3rd-ey3_-l
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lzeRaps
Kumbhakarna
Level 145
God Stats
1W - 2L
1,518 SR
Queue Stats
34W - 31L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
5
0 / 0 / 0
3,185
637
1,322
1,260
297
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
 
Ares
4
0 / 1 / 0
2,961
592
1,345
3,042
1,433
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,443
689
348
978
244
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
PhantomGem91955
Heimdallr
7
1 / 0 / 0
4,051
810
1,088
721
194
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 0 / 0
3,308
662
248
2,125
437
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,700
740
368
1,271
299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
6
1 / 0 / 0
3,769
754
796
1,657
363
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 1
3,148
630
1,101
976
267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
l-_3rd-ey3_-l
Hercules
3
0 / 1 / 0
2,730
546
39
1,474
745
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Kumbhakarna
lzeRaps
Kumbhakarna
3
0 / 0 / 0
2,790
558
890
2,248
663
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
0
0
W
Ares
 
Ares
0
1
0
0
L
0
0
0
0
L
Hun Batz
1
0
0
1
W
0
0
0
0
W
Heimdallr
PhantomGem91955
Heimdallr
1
0
0
1
L
0
0
1
0.5
L
Hercules
l-_3rd-ey3_-l
Hercules
0
1
0
0
L
Kumbhakarna
lzeRaps
Kumbhakarna
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,351
Damage
3,194
8,126
Taken
7,626
2,605
Mitigated
2,337
3,482
Healing
3,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,322
1,059
0
721
1,260
297
92
500
760
0
10,764
W
Ares
 
Ares
1,345
112
99
1,215
3,042
1,433
0
390
2,652
5,888
0
L
368
103
75
301
1,271
299
0
348
923
17,042
0
L
Hun Batz
796
238
0
990
1,657
363
0
103
1,554
0
16,659
W
348
60
0
0
978
244
0
368
610
14,209
0
W
Heimdallr
PhantomGem91955
Heimdallr
1,088
693
0
49
721
194
610
0
721
0
14,760
L
1,101
810
0
476
976
267
0
504
472
0
10,138
L
Hercules
l-_3rd-ey3_-l
Hercules
39
39
0
583
1,474
745
0
0
1,474
0
2,985
L
Kumbhakarna
lzeRaps
Kumbhakarna
890
198
0
750
2,248
663
0
738
1,510
2,940
0
W
248
149
0
1,398
2,125
437
0
0
2,125
0
10,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,948
Gold Earned
16,137
107
Minions Killed
107
0
Camps Cleared
0
449,733
Distance Traveled
370,882
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,185
637
22
4
0
90,811
2
W
Ares
2,961
592
8
2
0
81,999
2
L
Hel
3,700
740
37
7
0
92,890
3
L
Hun Batz
3,769
754
43
9
0
94,999
0
W
Merlin
3,443
689
22
4
0
95,145
1
W
Heimdallr
4,051
810
28
6
0
86,390
0
L
Neith
3,148
630
20
4
0
72,644
1
L
Hercules
2,730
546
7
1
0
42,906
0
L
Kumbhakarna
2,790
558
0
0
0
67,443
0
W
Arachne
3,308
662
27
5
0
95,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role