Player Matchup

Izanami
Izanami
JohnyTasakk
Izanami
Level 14
God Stats
3W - 3L
1,281 SR
Queue Stats
12W - 16L
1,137 Elo+
Party 1
Merlin
Merlin
Slyzce
Merlin
Level 28
God Stats
7W - 2L
1,663 SR
Queue Stats
49W - 38L
1,629 Elo+
Party 2
Chang'e
Chang'e
Velcoro19
Chang'e
Level 16
God Stats
3W - 1L
1,411 SR
Queue Stats
5W - 4L
1,363 Elo+
Solo
Arachne
Arachne
norbi3667
Arachne
Level 14
God Stats
8W - 8L
1,288 SR
Queue Stats
14W - 14L
1,179 Elo+
Party 1
Odin
Odin
ralph311201
Odin
Level 28
God Stats
12W - 4L
1,595 SR
Queue Stats
39W - 29L
1,696 Elo+
Party 2
Team Averages
Level 20
1,447 SR
1,401 Elo+

VS

Team Averages
Level 16
1,386 SR
1,386 Elo+
Merlin
Merlin
Blowster1
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,393 Elo+
Party 3
Chernobog
Chernobog
MScorpiON
Chernobog
Level 14
God Stats
2W - 2L
1,375 SR
Queue Stats
13W - 13L
1,461 Elo+
Solo
Bacchus
Bacchus
Mahergh12
Bacchus
Level 14
God Stats
22W - 22L
1,503 SR
Queue Stats
341W - 331L
1,343 Elo+
Solo
Chaac
Chaac
Spawnito
Chaac
Level 9
God Stats
0W - 2L
1,299 SR
Queue Stats
23W - 33L
1,310 Elo+
Party 3
Hachiman
Hachiman
nolouva
Hachiman
Level 24
God Stats
10W - 18L
1,252 SR
Queue Stats
49W - 52L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JohnyTasakk
Izanami
20
15 / 6 / 8
15,422
571
30,609
15,569
6,246
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Slyzce
Merlin
20
4 / 3 / 5
13,888
514
14,851
16,715
7,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Velcoro19
Chang'e
17
2 / 7 / 16
12,250
454
9,970
18,285
11,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
norbi3667
Arachne
20
12 / 6 / 9
15,810
586
20,111
24,116
10,556
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
0 / 3 / 1
12,984
481
4,268
18,839
19,154
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blowster1
Merlin
19
11 / 5 / 7
13,245
491
21,157
11,684
4,793
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
MScorpiON
Chernobog
18
6 / 7 / 2
12,673
469
16,290
23,637
9,619
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Mahergh12
Bacchus
16
2 / 7 / 6
11,198
415
9,598
22,653
25,590
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
Spawnito
Chaac
17
3 / 5 / 14
11,272
417
15,918
23,697
29,265
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
nolouva
Hachiman
19
3 / 9 / 6
12,229
453
11,567
17,114
5,911
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
60
33
Kills
25
25
Deaths
33
39
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
Blowster1
Merlin
11
5
7
2.9
W
Izanami
JohnyTasakk
Izanami
15
6
8
3.17
L
Chernobog
MScorpiON
Chernobog
6
7
2
1
L
Bacchus
Mahergh12
Bacchus
2
7
6
0.71
W
Merlin
Slyzce
Merlin
4
3
5
2.17
L
Chaac
Spawnito
Chaac
3
5
14
2
W
Chang'e
Velcoro19
Chang'e
2
7
16
1.43
L
Hachiman
nolouva
Hachiman
3
9
6
0.67
W
Arachne
norbi3667
Arachne
12
6
9
2.75
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,809
Damage
74,530
93,524
Taken
98,785
54,889
Mitigated
75,178
36,533
Healing
17,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Blowster1
Merlin
21,157
437
232
1,366
11,684
4,793
0
4,749
6,935
77,586
0
W
Izanami
JohnyTasakk
Izanami
30,609
20,871
0
2,811
15,569
6,246
6,983
4,937
10,632
0
101,785
L
Chernobog
MScorpiON
Chernobog
16,290
10,916
0
5,794
23,637
9,619
125
5,584
18,053
0
96,862
L
Bacchus
Mahergh12
Bacchus
9,598
1,417
0
1,412
22,653
25,590
419
5,134
17,519
27,845
0
W
Merlin
Slyzce
Merlin
14,851
501
0
2,630
16,715
7,876
3,071
4,899
11,816
90,578
0
L
Chaac
Spawnito
Chaac
15,918
3,046
0
6,164
23,697
29,265
722
5,209
18,488
0
55,655
W
Chang'e
Velcoro19
Chang'e
9,970
1,235
8,466
7,002
18,285
11,057
1,764
7,515
10,770
32,973
0
L
Hachiman
nolouva
Hachiman
11,567
8,460
0
2,454
17,114
5,911
2,777
4,145
12,969
0
60,518
W
Arachne
norbi3667
Arachne
20,111
15,207
0
11,293
24,116
10,556
660
7,525
16,591
0
104,719
W
4,268
1,496
0
4,331
18,839
19,154
4,010
5,879
12,960
0
82,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,354
Gold Earned
60,617
572
Minions Killed
479
0
Camps Cleared
0
2,360,345
Distance Traveled
2,051,337
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,245
491
133
5
0
466,039
5
W
Izanami
15,422
571
127
5
0
439,328
6
L
Chernobog
12,673
469
141
5
0
375,839
3
L
Bacchus
11,198
415
34
1
0
423,002
0
W
Merlin
13,888
514
142
5
0
506,406
2
L
Chaac
11,272
417
63
2
0
436,231
4
W
Chang'e
12,250
454
47
2
0
438,495
4
L
Hachiman
12,229
453
108
4
0
350,226
7
W
Arachne
15,810
586
133
5
0
458,791
0
W
Odin
12,984
481
123
5
0
517,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role