Player Matchup

Hel
Hel
Bronze III
LIONDIEU29
Hel
Bronze III
Level 63
God Stats
28W - 20L
1,500 SR
Queue Stats
124W - 96L
965 MMR
Party 1
Chaac
Chaac
Bronze III
curtis9iu9
Chaac
Bronze III
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
122W - 105L
1,273 MMR
Party 1
Skadi
Skadi
Bronze I
wolfslayer2002
Skadi
Bronze I
Level 66
God Stats
4W - 2L
1,287 SR
Queue Stats
94W - 108L
1,240 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 65
1,429 SR
1,159 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 91
1,545 SR
1,115 MMR
Scylla
Scylla
Bronze I
CHROM3 x NINJA
Scylla
Bronze I
Level 57
God Stats
22W - 22L
1,694 SR
Queue Stats
45W - 48L
1,022 MMR
Solo
Medusa
Medusa
Bronze III
Fresh_Kupo_Nuts
Medusa
Bronze III
Level 127
God Stats
0W - 1L
1,440 SR
Queue Stats
6W - 3L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze II
theinsaneflame
Kuzenbo
Bronze II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
822 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 7
13,193
628
11,171
17,648
6,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
13
2 / 3 / 12
12,878
613
19,564
27,436
23,804
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
8 / 6 / 4
14,067
670
17,055
20,939
7,476
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
KukulkanAnubisKumbhakarnaBacchus

VS

Bans
ZeusChang'eAh PuchHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 10 / 6
13,078
623
23,384
18,927
5,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 6 / 8
13,215
629
17,766
16,095
5,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
4 / 1 / 10
13,822
658
15,967
22,352
27,020
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
17
Kills
14
14
Deaths
17
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
10
6
0.9
L
4
6
8
1.33
W
7
5
7
2.1
W
Chaac
2
3
12
2.67
L
4
1
10
9
W
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,790
Damage
57,117
66,023
Taken
57,374
38,073
Mitigated
38,669
38,710
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,384
1,326
850
4,596
18,927
5,885
44
4,162
14,765
60,357
0
L
17,766
6,211
1,128
1,014
16,095
5,764
562
2,591
13,504
0
68,807
W
11,171
892
14,236
8,890
17,648
6,793
923
10,578
7,070
22,990
0
W
Chaac
19,564
4,018
787
13,967
27,436
23,804
226
18,482
8,954
0
55,311
L
15,967
5,703
0
4,860
22,352
27,020
170
4,418
17,934
31,900
959
W
17,055
7,103
0
830
20,939
7,476
1,952
9,858
11,081
0
57,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,138
Gold Earned
40,115
182
Minions Killed
194
0
Camps Cleared
0
1,051,617
Distance Traveled
1,045,690
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,078
623
71
3
0
316,137
4
L
Medusa
13,215
629
104
5
0
344,214
4
W
Hel
13,193
628
36
2
0
367,949
2
W
Chaac
12,878
613
69
3
0
379,596
2
L
Kuzenbo
13,822
658
19
1
0
385,339
0
W
Skadi
14,067
670
77
4
0
304,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role