Player Matchup

Bacchus
Bacchus
MLG SNUPPETT
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,338 Elo+
Party 1
Odin
Odin
RareJdLyle115
Odin
Level 44
God Stats
0W - 2L
1,330 SR
Queue Stats
56W - 57L
1,344 Elo+
Party 1
Anhur
Anhur
slizdawiz
Anhur
Level 63
God Stats
0W - 3L
1,251 SR
Queue Stats
192W - 216L
1,453 Elo+
Solo
Team Averages
Level 79
1,360 SR
1,378 Elo+

VS

Team Averages
Level 86
1,435 SR
1,608 Elo+
Hades
Hades
FlatKitten43775
Hades
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 30L
1,825 Elo+
Party 2
Bastet
Bastet
Gobi-1Kenobi
Bastet
Level 127
God Stats
37W - 30L
1,306 SR
Queue Stats
87W - 83L
1,316 Elo+
Solo
Hercules
Hercules
Jawlez
Hercules
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 23L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MLG SNUPPETT
Bacchus
12
5 / 4 / 3
12,008
667
13,547
15,845
18,859
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 7 / 4
10,122
562
5,414
19,511
16,218
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
slizdawiz
Anhur
11
2 / 11 / 2
10,854
603
11,455
16,320
7,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 11
12,468
693
17,675
14,948
6,631
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
13
4 / 2 / 9
11,429
635
9,141
14,382
4,500
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Jawlez
Hercules
14
11 / 2 / 10
13,085
727
18,914
19,763
20,467
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
22
22
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
5
11
2.5
W
Bastet
4
2
9
4.25
W
Hercules
Jawlez
Hercules
11
2
10
8
L
Bacchus
MLG SNUPPETT
Bacchus
5
4
3
1.63
L
1
7
4
0.43
L
Anhur
slizdawiz
Anhur
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,416
Damage
45,730
51,676
Taken
49,093
42,601
Mitigated
31,598
6,634
Healing
19,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,675
2,453
2,770
6,251
14,948
6,631
528
5,315
9,633
53,404
0
W
Bastet
9,141
2,600
0
4,278
14,382
4,500
1,632
3,654
10,728
0
37,218
W
Hercules
Jawlez
Hercules
18,914
6,773
0
5,923
19,763
20,467
766
4,647
15,116
0
41,129
L
Bacchus
MLG SNUPPETT
Bacchus
13,547
1,767
0
1,066
15,845
18,859
0
6,059
9,786
33,495
0
L
5,414
1,981
135
2,219
19,511
16,218
0
7,855
11,656
0
18,837
L
Anhur
slizdawiz
Anhur
11,455
7,693
746
2,468
16,320
7,524
0
3,811
12,509
0
32,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,984
Gold Earned
36,982
124
Minions Killed
170
0
Camps Cleared
0
816,657
Distance Traveled
1,000,187
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,468
693
75
4
0
298,777
2
W
Bastet
11,429
635
47
3
0
349,162
2
W
Hercules
13,085
727
48
3
0
352,248
3
L
Bacchus
12,008
667
32
2
0
293,833
8
L
Odin
10,122
562
32
2
0
293,503
0
L
Anhur
10,854
603
60
3
0
229,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role