Player Matchup

Bacchus
Bacchus
Black-Wolf56798
Bacchus
Level 142
God Stats
5W - 1L
1,709 SR
Queue Stats
185W - 174L
1,554 Elo+
Party 2
Hel
Hel
THE_DARK_SOLO_-
Hel
Level 130
God Stats
3W - 1L
1,500 SR
Queue Stats
316W - 312L
1,500 Elo+
Party 2
Neith
Neith
YA-BOI-SHEEESH
Neith
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
160W - 150L
1,476 Elo+
Party 1
Heimdallr
Heimdallr
Zungetsu_25
Heimdallr
Level 147
God Stats
94W - 67L
1,347 SR
Queue Stats
882W - 861L
1,521 Elo+
Party 1
Arachne
Arachne
sIayer diz
Arachne
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 34L
1,249 Elo+
Solo
Team Averages
Level 121
1,511 SR
1,460 Elo+

VS

Team Averages
Level 115
1,502 SR
1,609 Elo+
Aphrodite
Aphrodite
Madrict86
Aphrodite
Level 84
God Stats
58W - 38L
1,510 SR
Queue Stats
89W - 84L
1,628 Elo+
Solo
Ra
Ra
MedianJungle08
Ra
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
164W - 172L
1,500 Elo+
Solo
Achilles
Achilles
SWFlyBacklash
Achilles
Level 129
God Stats
19W - 14L
1,499 SR
Queue Stats
158W - 177L
1,669 Elo+
Party 3
Artemis
Artemis
SoupSandwich343
Artemis
Level 109
God Stats
6W - 11L
1,500 SR
Queue Stats
44W - 49L
1,500 Elo+
Party 3
Mercury
Mercury
fatherofdman
Mercury
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
168W - 166L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 15
14,254
509
11,724
14,996
20,830
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 4 / 14
15,457
552
19,452
18,806
7,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
4 / 1 / 14
14,738
526
12,660
16,664
7,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Zungetsu_25
Heimdallr
20
6 / 2 / 12
15,107
540
20,246
20,794
14,525
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
sIayer diz
Arachne
20
12 / 2 / 12
17,704
632
18,803
21,957
12,121
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Madrict86
Aphrodite
15
0 / 5 / 2
11,526
412
9,580
17,135
7,284
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
4 / 6 / 3
13,683
489
16,892
20,129
7,917
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
SWFlyBacklash
Achilles
18
1 / 7 / 4
11,774
421
11,521
23,607
35,583
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 9 / 1
10,659
381
11,575
19,551
4,724
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
fatherofdman
Mercury
20
5 / 3 / 2
14,071
503
13,351
22,860
8,982
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
23
30
Kills
11
11
Deaths
30
67
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
L
Aphrodite
Madrict86
Aphrodite
0
5
2
0.2
L
4
6
3
0.92
L
Achilles
SWFlyBacklash
Achilles
1
7
4
0.43
L
1
9
1
0.17
W
5
4
14
3
W
4
1
14
11
W
Heimdallr
Zungetsu_25
Heimdallr
6
2
12
6
L
Mercury
fatherofdman
Mercury
5
3
2
2
W
Arachne
sIayer diz
Arachne
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,885
Damage
62,919
93,217
Taken
103,282
62,946
Mitigated
64,490
48,676
Healing
34,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,724
909
0
265
14,996
20,830
1,306
3,613
11,383
41,579
0
L
Aphrodite
Madrict86
Aphrodite
9,580
293
8,016
7,006
17,135
7,284
0
6,877
10,258
42,518
0
L
16,892
787
1,600
6,396
20,129
7,917
1,660
7,385
12,744
122,489
0
L
Achilles
SWFlyBacklash
Achilles
11,521
2,800
0
5,524
23,607
35,583
795
6,883
16,724
0
62,507
L
11,575
6,962
0
1,192
19,551
4,724
0
4,523
15,028
0
70,760
W
19,452
1,728
9,800
11,703
18,806
7,870
2,039
7,725
11,081
139,660
0
W
12,660
5,183
0
7,549
16,664
7,600
2,232
3,831
12,833
0
91,885
W
Heimdallr
Zungetsu_25
Heimdallr
20,246
5,376
0
4,606
20,794
14,525
2,367
7,088
13,706
0
116,343
L
Mercury
fatherofdman
Mercury
13,351
3,623
0
5,252
22,860
8,982
1,608
5,508
17,352
0
124,217
W
Arachne
sIayer diz
Arachne
18,803
13,080
0
14,753
21,957
12,121
2,435
4,215
17,742
0
130,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,260
Gold Earned
61,713
772
Minions Killed
666
0
Camps Cleared
0
2,582,618
Distance Traveled
2,532,867
38
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,254
509
59
2
0
451,716
8
L
Aphrodite
11,526
412
62
2
0
460,151
7
L
Ra
13,683
489
208
7
0
471,089
7
L
Achilles
11,774
421
87
3
0
460,412
6
L
Artemis
10,659
381
125
4
0
442,885
4
W
Hel
15,457
552
225
8
0
540,705
8
W
Neith
14,738
526
142
5
0
477,791
7
W
Heimdallr
15,107
540
163
6
0
496,888
8
L
Mercury
14,071
503
184
7
0
698,330
10
W
Arachne
17,704
632
183
7
0
615,518
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role