Player Matchup

Poseidon
Poseidon
Silver II
Doakes
Poseidon
Silver II
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
307W - 314L
1,552 MMR
Party 3
Achilles
Achilles
Silver II
IMANOOOOOOOOOB69
Achilles
Silver II
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 43L
1,538 MMR
Solo
Merlin
Merlin
Gold II
Saewon
Merlin
Gold II
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 51L
1,540 MMR
Solo
Yemoja
Yemoja
Silver II
Skirty McDirty
Yemoja
Silver II
Level 108
God Stats
5W - 3L
1,411 SR
Queue Stats
233W - 243L
1,508 MMR
Party 3
Chernobog
Chernobog
Silver II
Zx sS n A K E
Chernobog
Silver II
Level 160
God Stats
2W - 1L
1,898 SR
Queue Stats
38W - 31L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,562 SR
1,528 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,484 SR
1,533 MMR
King Arthur
King Arthur
Gold V
M0NEY M1R
King Arthur
Gold V
Level 129
God Stats
5W - 7L
1,544 SR
Queue Stats
265W - 259L
1,550 MMR
Party 1
Anubis
Anubis
Gold IV
Mensrual
Anubis
Gold IV
Level 68
God Stats
6W - 5L
1,573 SR
Queue Stats
78W - 78L
1,530 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Mr MakeUQuit420
Ao Kuang
Gold IV
Level 139
God Stats
1W - 4L
1,304 SR
Queue Stats
287W - 301L
1,544 MMR
Party 1
Rama
Rama
Gold III
PiinkBug
Rama
Gold III
Level 124
God Stats
0W - 3L
1,274 SR
Queue Stats
142W - 144L
1,539 MMR
Party 2
Raijin
Raijin
Gold IV
slickberry
Raijin
Gold IV
Level 107
God Stats
3W - 9L
1,722 SR
Queue Stats
106W - 110L
1,502 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Doakes
Poseidon
20
9 / 0 / 6
19,818
639
18,194
12,972
4,992
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
2 / 3 / 9
15,809
510
13,782
23,003
33,294
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Saewon
Merlin
20
3 / 3 / 8
16,605
536
15,468
15,134
6,240
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
1 / 5 / 15
15,921
514
12,001
17,340
13,410
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chernobog
Zx sS n A K E
Chernobog
20
12 / 2 / 9
18,351
592
20,400
17,908
6,874
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
OdinHeimdallrBastetThorKumbhakarna

VS

Bans
HadesSkadiYmirSusanoSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
M0NEY M1R
King Arthur
20
0 / 3 / 3
13,592
438
13,603
23,460
26,799
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Mensrual
Anubis
20
5 / 9 / 3
14,718
475
13,945
18,759
8,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
20
3 / 3 / 2
13,997
452
9,012
19,834
6,556
Spellbook

Spellbook

+20
Magical Power
+75
Mana

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
20
2 / 5 / 1
14,693
474
6,478
18,907
6,996
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
slickberry
Raijin
20
2 / 7 / 7
14,748
476
19,159
21,483
7,300
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
27
Kills
12
13
Deaths
27
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Doakes
Poseidon
9
0
6
12
W
2
3
9
2.17
L
King Arthur
M0NEY M1R
King Arthur
0
3
3
0.5
L
Anubis
Mensrual
Anubis
5
9
3
0.72
L
Ao Kuang
3
3
2
1.33
L
Rama
2
5
1
0.5
W
Merlin
Saewon
Merlin
3
3
8
2.33
W
1
5
15
1.7
W
Chernobog
Zx sS n A K E
Chernobog
12
2
9
8.25
L
Raijin
slickberry
Raijin
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,845
Damage
62,197
86,357
Taken
102,443
64,810
Mitigated
56,143
33,667
Healing
34,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Doakes
Poseidon
18,194
2,610
0
5,363
12,972
4,992
1,456
5,134
7,838
199,888
0
W
13,782
4,052
0
10,636
23,003
33,294
817
7,881
14,492
1,038
84,910
L
King Arthur
M0NEY M1R
King Arthur
13,603
1,890
0
8,740
23,460
26,799
568
8,447
15,013
0
84,823
L
Anubis
Mensrual
Anubis
13,945
245
0
4,824
18,759
8,492
534
11,700
7,059
103,228
0
L
Ao Kuang
9,012
1,170
0
8,000
19,834
6,556
541
7,898
11,936
93,656
0
L
Rama
6,478
4,757
0
7,696
18,907
6,996
2,712
4,559
14,348
0
104,502
W
Merlin
Saewon
Merlin
15,468
540
0
1,922
15,134
6,240
1,354
11,213
3,921
133,645
0
W
12,001
1,014
3,443
4,498
17,340
13,410
1,422
11,002
6,338
57,087
0
W
Chernobog
Zx sS n A K E
Chernobog
20,400
13,329
0
7,805
17,908
6,874
8,760
7,376
10,532
0
144,850
L
Raijin
slickberry
Raijin
19,159
1,847
0
5,474
21,483
7,300
794
14,069
7,414
119,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,504
Gold Earned
71,748
893
Minions Killed
839
0
Camps Cleared
0
2,991,968
Distance Traveled
2,629,111
40
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
19,818
639
273
9
0
694,634
4
W
Achilles
15,809
510
140
5
0
604,418
10
L
King Arthur
13,592
438
137
4
0
536,772
11
L
Anubis
14,718
475
161
5
0
480,764
10
L
Ao Kuang
13,997
452
153
5
0
604,918
7
L
Rama
14,693
474
184
6
0
532,872
12
W
Merlin
16,605
536
205
7
0
556,459
2
W
Yemoja
15,921
514
72
2
0
551,956
14
W
Chernobog
18,351
592
203
7
0
584,501
10
L
Raijin
14,748
476
204
7
0
473,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role