Player Matchup

Sun Wukong
Sun Wukong
Cpt_Bad_Idea
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,454 Elo+
Party 1
Ganesha
Ganesha
Dev3NSTieN
Ganesha
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,261 Elo+
Solo
Bakasura
Bakasura
Jeevra
Bakasura
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,087 Elo+
Solo
Horus
Horus
Maj_Dome_Rocker
Horus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,454 Elo+
Party 1
Vulcan
Vulcan
SuperDevotee
Vulcan
Level 57
God Stats
6W - 3L
1,500 SR
Queue Stats
191W - 196L
1,549 Elo+
Solo
Team Averages
Level 53
1,500 SR
1,361 Elo+

VS

Team Averages
Level 103
1,550 SR
1,458 Elo+
Hera
Hera
 
Hera
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
96W - 92L
1,550 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Reddragon911138
Jormungandr
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 43L
1,222 Elo+
Solo
Ra
Ra
True King Doge
Ra
Level 65
God Stats
2W - 4L
1,748 SR
Queue Stats
228W - 239L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cpt_Bad_Idea
Sun Wukong
20
6 / 3 / 19
12,976
763
9,943
20,304
12,279
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Dev3NSTieN
Ganesha
20
0 / 3 / 34
12,223
719
14,059
19,878
15,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Jeevra
Bakasura
20
18 / 10 / 9
14,219
836
22,094
21,618
13,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 4 / 19
13,173
775
13,681
26,314
20,237
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
20
7 / 6 / 10
12,905
759
23,943
17,021
7,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
7 / 7 / 7
12,316
724
23,713
15,750
5,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Osiris
 
Osiris
17
3 / 10 / 10
10,499
618
8,593
21,663
16,112
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
 
Nemesis
17
4 / 8 / 8
10,465
616
10,745
20,386
14,867
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Reddragon911138
Jormungandr
20
4 / 9 / 13
12,434
731
18,436
24,156
28,958
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 7 / 11
11,917
701
20,225
16,679
5,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
74
40
Kills
25
26
Deaths
41
91
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
7
7
7
1.5
L
Osiris
 
Osiris
3
10
10
0.8
L
Nemesis
 
Nemesis
4
8
8
1
W
Sun Wukong
Cpt_Bad_Idea
Sun Wukong
6
3
19
5.17
W
Ganesha
Dev3NSTieN
Ganesha
0
3
34
5.67
W
Bakasura
Jeevra
Bakasura
18
10
9
2.25
W
9
4
19
4.63
L
Jormungandr
Reddragon911138
Jormungandr
4
9
13
1.17
W
Vulcan
7
6
10
2
L
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,720
Damage
81,712
105,135
Taken
98,634
68,977
Mitigated
71,755
50,508
Healing
25,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
23,713
6,896
973
2,877
15,750
5,864
389
5,611
9,858
53,280
0
L
Osiris
 
Osiris
8,593
3,169
2,046
3,241
21,663
16,112
94
6,673
14,857
0
15,340
L
Nemesis
 
Nemesis
10,745
2,284
1,885
2,827
20,386
14,867
946
11,089
8,913
0
18,195
W
Sun Wukong
Cpt_Bad_Idea
Sun Wukong
9,943
1,850
3,662
4,287
20,304
12,279
2,070
14,622
5,682
0
27,684
W
Ganesha
Dev3NSTieN
Ganesha
14,059
549
4,526
3,056
19,878
15,667
245
11,529
7,581
26,044
0
W
Bakasura
Jeevra
Bakasura
22,094
18,140
1,978
3,542
21,618
13,068
1,018
9,482
12,136
0
32,428
W
13,681
7,852
10,826
11,929
26,314
20,237
2,235
14,855
11,459
0
26,721
L
Jormungandr
Reddragon911138
Jormungandr
18,436
4,707
1,069
1,864
24,156
28,958
466
8,462
15,060
44,657
0
W
Vulcan
23,943
10,684
2,586
4,116
17,021
7,726
1,078
11,886
5,135
61,457
0
L
20,225
2,183
4,744
3,854
16,679
5,954
95
6,167
10,232
36,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,496
Gold Earned
57,631
144
Minions Killed
161
0
Camps Cleared
0
1,562,317
Distance Traveled
1,204,675
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,316
724
47
3
0
227,528
1
L
Osiris
10,499
618
13
1
0
279,035
0
L
Nemesis
10,465
616
11
1
0
257,803
0
W
Sun Wukong
12,976
763
27
2
0
326,881
2
W
Ganesha
12,223
719
3
0
0
333,743
3
W
Bakasura
14,219
836
31
2
0
282,923
0
W
Horus
13,173
775
23
1
0
312,094
2
L
Jormungandr
12,434
731
50
3
0
218,919
0
W
Vulcan
12,905
759
60
4
0
306,676
1
L
Ra
11,917
701
40
2
0
221,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role