Player Matchup

Cerberus
Cerberus
Platinum V
El Vizsn
Cerberus
Platinum V
Level 155
God Stats
0W - 1L
1,760 SR
Queue Stats
75W - 13L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Gold III
Lake5269
Heimdallr
Gold III
Level 158
God Stats
1W - 1L
1,550 SR
Queue Stats
27W - 5L
1,500 MMR
Party 2
Merlin
Merlin
Gold III
VI Markus
Merlin
Gold III
Level 159
God Stats
0W - 1L
1,573 SR
Queue Stats
6W - 2L
1,500 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 157
1,628 SR
1,500 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 113
1,492 SR
1,573 MMR
Chaac
Chaac
Platinum IV
 
Chaac
Platinum IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
MVPreloadz
Cu Chulainn
Gold III
Level 117
God Stats
14W - 8L
1,660 SR
Queue Stats
107W - 143L
1,479 MMR
Party 1
Izanami
Izanami
Gold I
WardyA
Izanami
Gold I
Level 81
God Stats
3W - 5L
1,315 SR
Queue Stats
16W - 20L
1,739 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
El Vizsn
Cerberus
14
9 / 3 / 8
12,837
755
16,237
14,997
17,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Lake5269
Heimdallr
12
5 / 6 / 8
11,352
668
18,355
18,147
8,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
VI Markus
Merlin
14
7 / 4 / 12
12,339
726
14,376
10,444
3,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BacchusAchillesKukulkanPoseidonOdin

VS

Bans
KumbhakarnaAresHe BoPersephoneAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 8 / 8
10,388
611
13,212
20,292
13,577
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
MVPreloadz
Cu Chulainn
15
11 / 5 / 2
13,097
770
13,371
20,037
19,447
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
WardyA
Izanami
10
1 / 8 / 4
9,606
565
8,652
14,518
3,554
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
21
Kills
13
13
Deaths
21
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
8
8
0.63
L
Cerberus
El Vizsn
Cerberus
9
3
8
4.33
L
Heimdallr
Lake5269
Heimdallr
5
6
8
1.5
W
Cu Chulainn
MVPreloadz
Cu Chulainn
11
5
2
2.4
L
Merlin
VI Markus
Merlin
7
4
12
3.25
W
Izanami
WardyA
Izanami
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,968
Damage
35,235
43,588
Taken
54,847
30,046
Mitigated
36,578
13,221
Healing
13,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,212
3,003
0
6,587
20,292
13,577
0
10,743
9,549
0
41,124
L
Cerberus
El Vizsn
Cerberus
16,237
677
0
4,683
14,997
17,368
0
4
14,993
35,365
0
L
Heimdallr
Lake5269
Heimdallr
18,355
11,796
0
6,443
18,147
8,761
0
20
18,127
0
57,599
W
Cu Chulainn
MVPreloadz
Cu Chulainn
13,371
3,845
0
5,882
20,037
19,447
0
11,026
9,011
0
46,696
L
Merlin
VI Markus
Merlin
14,376
775
0
2,095
10,444
3,917
346
0
10,444
43,782
0
W
Izanami
WardyA
Izanami
8,652
5,880
0
1,436
14,518
3,554
0
8,860
5,658
0
31,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,528
Gold Earned
33,091
202
Minions Killed
192
0
Camps Cleared
0
847,148
Distance Traveled
962,508
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,388
611
45
3
0
363,457
2
L
Cerberus
12,837
755
50
3
0
284,873
2
L
Heimdallr
11,352
668
77
5
0
267,950
1
W
Cu Chulainn
13,097
770
71
4
0
328,888
4
L
Merlin
12,339
726
75
4
0
294,325
1
W
Izanami
9,606
565
76
4
0
270,163
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role