Player Matchup

Scylla
Scylla
Buten-Kamasutra
Scylla
Level 18
God Stats
4W - 1L
1,784 SR
Queue Stats
106W - 117L
1,414 Elo+
Solo
Cerberus
Cerberus
King_Demetrius
Cerberus
Level 20
God Stats
1W - 1L
1,643 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Medusa
Medusa
PRESIDENTOSAMA
Medusa
Level 17
God Stats
1W - 1L
1,538 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Team Averages
Level 18
1,655 SR
1,471 Elo+

VS

Team Averages
Level 15
1,533 SR
1,384 Elo+
Neith
Neith
 
Neith
Level 11
God Stats
43W - 72L
1,470 SR
Queue Stats
74W - 108L
1,405 Elo+
Solo
Athena
Athena
SunnyWaters007
Athena
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,200 Elo+
Solo
Pele
Pele
yankeefan97531
Pele
Level 13
God Stats
9W - 10L
1,629 SR
Queue Stats
14W - 12L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
10,286
686
10,645
4,951
1,536
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
10
1 / 4 / 6
8,831
589
5,575
12,779
14,903
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 2 / 5
9,050
603
7,317
9,568
2,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 4
9,264
618
8,487
6,987
2,226
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 4
9,372
625
5,453
12,570
10,860
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
3 / 4 / 2
9,351
623
6,844
10,091
2,791
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
8
Kills
6
6
Deaths
8
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
4
4
W
5
0
3
6.5
W
Cerberus
1
4
6
1
W
2
2
5
2.25
L
1
3
4
1
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,537
Damage
20,784
27,298
Taken
29,648
19,334
Mitigated
15,877
5,432
Healing
4,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,487
1,935
0
2,431
6,987
2,226
0
4,387
2,600
0
37,774
W
10,645
425
0
0
4,951
1,536
0
1,392
3,559
47,082
0
W
Cerberus
5,575
524
0
3,119
12,779
14,903
0
2,911
9,868
25,028
0
W
7,317
3,639
0
2,313
9,568
2,895
384
1,246
8,322
0
22,777
L
5,453
888
0
534
12,570
10,860
0
6,139
6,431
26,408
0
L
6,844
1,374
0
1,545
10,091
2,791
0
5,760
4,331
0
24,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,167
Gold Earned
27,987
188
Minions Killed
153
0
Camps Cleared
0
812,259
Distance Traveled
816,666
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,264
618
57
4
0
262,162
1
W
Scylla
10,286
686
73
5
0
274,405
3
W
Cerberus
8,831
589
73
5
0
252,787
3
W
Medusa
9,050
603
42
3
0
285,067
1
L
Athena
9,372
625
46
3
0
262,816
1
L
Pele
9,351
623
50
3
0
291,688
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role