Player Matchup

Bastet
Bastet
Silver III
Bill Barn
Bastet
Silver III
Level 88
God Stats
9W - 2L
1,669 SR
Queue Stats
299W - 240L
1,405 MMR
Party 1
Achilles
Achilles
Silver III
MOTUMBOWILLIAMS
Achilles
Silver III
Level 69
God Stats
5W - 6L
1,500 SR
Queue Stats
292W - 245L
1,352 MMR
Party 1
The Morrigan
The Morrigan
Silver IV
XxPrOfEsSoR BxX
The Morrigan
Silver IV
Level 105
God Stats
9W - 7L
1,772 SR
Queue Stats
307W - 251L
1,291 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,647 SR
1,349 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,590 SR
1,365 MMR
Odin
Odin
Bronze I
Aztec_Gamer95
Odin
Bronze I
Level 127
God Stats
2W - 3L
1,574 SR
Queue Stats
110W - 90L
1,370 MMR
Solo
Fenrir
Fenrir
Gold V
EACHYAHARTOUT
Fenrir
Gold V
Level 160
God Stats
12W - 7L
1,500 SR
Queue Stats
340W - 387L
1,387 MMR
Solo
Merlin
Merlin
Silver II
PrayForJuke
Merlin
Silver II
Level 105
God Stats
1W - 2L
1,697 SR
Queue Stats
61W - 52L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bill Barn
Bastet
16
6 / 7 / 6
15,420
734
19,161
18,235
6,402
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
14
5 / 9 / 7
13,901
662
11,475
21,395
22,849
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
XxPrOfEsSoR BxX
The Morrigan
16
8 / 10 / 7
15,300
729
19,162
18,082
6,140
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
VulcanKukulkanZeusHeimdallrBacchus

VS

Bans
ChaacBaron SamediPoseidonHadesHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 7 / 8
13,939
664
14,424
18,670
9,882
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
10 / 6 / 11
14,822
706
15,250
29,275
22,156
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
15
8 / 6 / 12
14,213
677
15,266
14,122
4,320
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
19
Kills
26
26
Deaths
19
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
8
7
8
1.71
W
Bastet
Bill Barn
Bastet
6
7
6
1.29
L
10
6
11
2.58
W
Achilles
5
9
7
0.94
L
Merlin
8
6
12
2.33
W
The Morrigan
XxPrOfEsSoR BxX
The Morrigan
8
10
7
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,798
Damage
44,940
57,712
Taken
62,067
35,391
Mitigated
36,358
10,314
Healing
8,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,424
5,002
294
1,323
18,670
9,882
1,617
5,385
13,285
9,432
41,964
W
Bastet
Bill Barn
Bastet
19,161
7,867
0
5,543
18,235
6,402
1,956
4,790
13,445
0
69,985
L
15,250
5,783
0
4,710
29,275
22,156
67
8,507
20,768
0
49,415
W
Achilles
11,475
5,359
0
2,721
21,395
22,849
1,212
7,439
13,956
0
31,182
L
Merlin
15,266
615
0
2,044
14,122
4,320
809
3,655
10,467
61,060
0
W
The Morrigan
XxPrOfEsSoR BxX
The Morrigan
19,162
3,495
0
2,050
18,082
6,140
0
5,932
12,116
62,947
2,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,621
Gold Earned
42,974
200
Minions Killed
230
0
Camps Cleared
0
1,156,536
Distance Traveled
1,114,861
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,939
664
67
3
0
384,942
2
W
Bastet
15,420
734
86
4
0
448,126
8
L
Fenrir
14,822
706
60
3
0
392,853
1
W
Achilles
13,901
662
28
1
0
377,741
0
L
Merlin
14,213
677
103
5
0
337,066
1
W
The Morrigan
15,300
729
86
4
0
330,669
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role