Player Matchup

Arachne
Arachne
AutisticvAvengr
Arachne
Level 69
God Stats
10W - 5L
1,476 SR
Queue Stats
290W - 346L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
DishyFilly0753
Kukulkan
Level 11
God Stats
10W - 14L
1,500 SR
Queue Stats
107W - 121L
1,500 Elo+
Party 1
Chaac
Chaac
RangerRob06
Chaac
Level 21
God Stats
50W - 36L
1,591 SR
Queue Stats
418W - 378L
1,415 Elo+
Party 1
Team Averages
Level 34
1,522 SR
1,428 Elo+

VS

Team Averages
Level 58
1,491 SR
1,450 Elo+
Apollo
Apollo
IKY Martell
Apollo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 118L
1,441 Elo+
Solo
Chaac
Chaac
LIVIBOODIE
Chaac
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 94L
1,486 Elo+
Solo
Ra
Ra
drack5493
Ra
Level 49
God Stats
138W - 123L
1,474 SR
Queue Stats
150W - 158L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 7
10,131
675
9,898
14,373
4,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
13
6 / 3 / 6
10,748
717
10,302
7,784
3,771
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
5 / 2 / 8
10,677
712
19,329
13,338
6,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
8 / 6 / 2
11,264
751
9,330
12,392
3,390
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
12
1 / 4 / 7
9,514
634
10,109
22,599
17,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 5 / 5
10,054
670
9,552
15,060
5,403
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
15
Kills
12
12
Deaths
15
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
7
7
1.07
L
Kukulkan
6
3
6
3
W
Apollo
8
6
2
1.5
W
Chaac
1
4
7
1.13
L
5
2
8
4.5
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,529
Damage
28,991
35,495
Taken
50,051
14,627
Mitigated
26,363
7,228
Healing
23,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,898
6,036
0
2,587
14,373
4,710
845
3,108
11,265
0
28,923
L
Kukulkan
10,302
1,681
0
0
7,784
3,771
569
1,431
6,353
30,262
0
W
Apollo
9,330
6,259
526
770
12,392
3,390
351
1,509
10,883
0
27,779
W
Chaac
10,109
2,499
0
7,757
22,599
17,570
143
5,795
16,804
0
31,487
L
19,329
2,950
0
4,641
13,338
6,146
0
5,074
8,264
0
40,013
W
9,552
1,634
6,886
7,508
15,060
5,403
735
3,035
12,025
42,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,556
Gold Earned
30,832
123
Minions Killed
182
0
Camps Cleared
0
780,833
Distance Traveled
701,385
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,131
675
35
2
0
231,161
0
L
Kukulkan
10,748
717
46
3
0
240,985
0
W
Apollo
11,264
751
44
3
0
230,525
2
W
Chaac
9,514
634
57
4
0
229,919
5
L
Chaac
10,677
712
42
3
0
308,687
0
W
Ra
10,054
670
81
5
0
240,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role