Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 8
God Stats
11W - 8L
1,509 SR
Queue Stats
12W - 9L
1,533 Elo+
Solo
Apollo
Apollo
Floopp123
Apollo
Level 27
God Stats
56W - 55L
1,651 SR
Queue Stats
161W - 158L
1,609 Elo+
Solo
Neith
Neith
SenseiSnow3
Neith
Level 27
God Stats
15W - 9L
1,350 SR
Queue Stats
79W - 80L
1,347 Elo+
Solo
Odin
Odin
f0Ss_KaT
Odin
Level 28
God Stats
1W - 0L
1,334 SR
Queue Stats
4W - 3L
1,373 Elo+
Solo
Thor
Thor
juninhofdc123
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,697 Elo+
Solo
Team Averages
Level 23
1,469 SR
1,512 Elo+

VS

Team Averages
Level 19
1,498 SR
1,541 Elo+
Da Ji
Da Ji
 
Da Ji
Level 17
God Stats
86W - 58L
1,477 SR
Queue Stats
157W - 141L
1,577 Elo+
Solo
Merlin
Merlin
Syntax-Terror101
Merlin
Level 10
God Stats
4W - 2L
1,292 SR
Queue Stats
14W - 8L
1,521 Elo+
Solo
Zeus
Zeus
UsuarioBr
Zeus
Level 29
God Stats
2W - 1L
1,719 SR
Queue Stats
19W - 17L
1,578 Elo+
Solo
Aphrodite
Aphrodite
flavio-_-99
Aphrodite
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 63L
1,530 Elo+
Solo
Hel
Hel
sac_smacker
Hel
Level 29
God Stats
35W - 34L
1,500 SR
Queue Stats
188W - 202L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
2 / 1 / 12
12,926
994
11,482
5,386
1,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
Floopp123
Apollo
19
6 / 4 / 15
13,724
1,056
21,404
14,990
5,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 1 / 8
14,553
1,119
18,270
9,617
3,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
20
11 / 1 / 17
14,498
1,115
18,540
11,708
10,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 6 / 7
13,200
1,015
11,596
13,368
4,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
3 / 2 / 1
10,857
835
3,714
4,277
1,383
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

19
3 / 8 / 7
13,577
1,044
11,890
18,796
10,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
18
5 / 17 / 3
12,523
963
19,716
25,728
9,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
flavio-_-99
Aphrodite
19
2 / 11 / 6
12,390
953
9,659
29,238
14,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 1 / 4
10,600
815
1,828
7,309
5,387
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
34
38
Kills
13
13
Deaths
39
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
12
8
L
Da Ji
 
Da Ji
3
2
1
1.75
W
Apollo
Floopp123
Apollo
6
4
15
3.38
W
12
1
8
16
L
3
8
7
0.81
L
Zeus
5
17
3
0.38
W
Odin
11
1
17
19.5
L
Aphrodite
flavio-_-99
Aphrodite
2
11
6
0.45
W
7
6
7
1.75
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,292
Damage
46,807
55,069
Taken
85,348
26,506
Mitigated
41,549
5,775
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,482
127
0
519
5,386
1,960
0
4,693
693
60,918
0
L
Da Ji
 
Da Ji
3,714
1,406
0
0
4,277
1,383
0
0
4,277
0
4,286
W
Apollo
Floopp123
Apollo
21,404
12,056
0
1,119
14,990
5,460
0
13,655
1,335
0
41,875
W
18,270
10,650
0
825
9,617
3,518
0
7,971
1,646
0
39,223
L
11,890
1,147
102
876
18,796
10,927
0
2,414
16,382
75,067
0
L
Zeus
19,716
2,097
0
124
25,728
9,743
0
2,027
23,701
23,997
0
W
Odin
18,540
5,546
164
1,759
11,708
10,603
0
6,972
4,416
0
26,383
L
Aphrodite
flavio-_-99
Aphrodite
9,659
3,326
554
3,421
29,238
14,109
0
6,151
23,087
20,902
0
W
11,596
6,599
111
1,278
13,368
4,965
0
9,802
3,566
0
25,933
L
1,828
456
752
1,967
7,309
5,387
0
890
6,419
16,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,901
Gold Earned
59,947
266
Minions Killed
224
10
Camps Cleared
2
1,149,447
Distance Traveled
800,663
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,926
994
124
10
0
252,317
0
L
Da Ji
10,857
835
1
0
0
93,504
0
W
Apollo
13,724
1,056
48
4
3
205,659
0
W
Neith
14,553
1,119
49
4
1
248,263
0
L
Merlin
13,577
1,044
148
11
0
182,877
3
L
Zeus
12,523
963
12
1
0
205,921
0
W
Odin
14,498
1,115
18
1
5
266,043
0
L
Aphrodite
12,390
953
28
2
1
209,478
0
W
Thor
13,200
1,015
27
2
1
177,165
0
L
Hel
10,600
815
35
3
1
108,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role