Player Matchup

Zeus
Zeus
Mjolnor
Zeus
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 46L
1,855 Elo+
Solo
Artemis
Artemis
ProvenPSYCH0
Artemis
Level 28
God Stats
2W - 1L
1,702 SR
Queue Stats
65W - 87L
1,584 Elo+
Solo
Pele
Pele
Tropik Newt
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
forhonor0101forh
Yemoja
Level 29
God Stats
4W - 10L
1,408 SR
Queue Stats
14W - 25L
1,583 Elo+
Solo
King Arthur
King Arthur
lclasel
King Arthur
Level 28
God Stats
13W - 11L
1,385 SR
Queue Stats
141W - 136L
1,509 Elo+
Solo
Team Averages
Level 28
1,499 SR
1,606 Elo+

VS

Team Averages
Level 21
1,527 SR
1,510 Elo+
Merlin
Merlin
 
Merlin
Level 23
God Stats
16W - 10L
1,535 SR
Queue Stats
71W - 58L
1,515 Elo+
Solo
Camazotz
Camazotz
ITS WINABLE3889
Camazotz
Level 13
God Stats
10W - 12L
1,650 SR
Queue Stats
21W - 23L
1,616 Elo+
Solo
Arachne
Arachne
SlipperyJerky
Arachne
Level 28
God Stats
58W - 57L
1,429 SR
Queue Stats
70W - 83L
1,314 Elo+
Solo
Neith
Neith
SunsetJ666
Neith
Level 26
God Stats
338W - 311L
1,524 SR
Queue Stats
344W - 324L
1,604 Elo+
Solo
Ah Puch
Ah Puch
earthy_earshot
Ah Puch
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Mjolnor
Zeus
17
7 / 2 / 6
11,826
1,075
17,120
6,125
2,311
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
ProvenPSYCH0
Artemis
17
1 / 5 / 11
10,501
955
12,192
11,867
4,806
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 10 / 5
10,452
950
11,570
19,752
7,858
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
0 / 4 / 11
10,138
922
9,364
10,116
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
lclasel
King Arthur
18
6 / 2 / 9
11,848
1,077
13,742
15,375
21,008
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

210

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 3 / 11
10,825
984
10,305
9,251
3,794
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
17
5 / 2 / 10
10,766
979
7,523
20,188
10,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
17
11 / 7 / 5
12,202
1,109
16,536
18,768
8,628
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
18
1 / 3 / 17
11,043
1,004
12,737
13,481
5,841
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 2 / 7
10,212
928
11,627
6,279
2,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
73
17
Kills
23
23
Deaths
17
42
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
11
2.83
W
Camazotz
5
2
10
5
L
Zeus
Mjolnor
Zeus
7
2
6
5
L
Artemis
ProvenPSYCH0
Artemis
1
5
11
1.3
W
Arachne
11
7
5
1.93
W
Neith
1
3
17
3.17
L
3
10
5
0.55
W
3
2
7
3.25
L
0
4
11
1.38
L
King Arthur
lclasel
King Arthur
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,988
Damage
58,728
63,235
Taken
67,967
40,187
Mitigated
31,325
10,845
Healing
15,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,305
441
267
1,296
9,251
3,794
0
3,009
6,242
25,080
0
W
Camazotz
7,523
1,418
0
8,610
20,188
10,810
0
7,053
13,135
0
22,369
L
Zeus
Mjolnor
Zeus
17,120
2,821
0
84
6,125
2,311
0
2,824
3,301
33,361
0
L
Artemis
ProvenPSYCH0
Artemis
12,192
6,341
219
1,238
11,867
4,806
0
5,390
6,477
0
32,014
W
Arachne
16,536
12,188
0
2,462
18,768
8,628
0
7,535
11,233
0
20,826
W
Neith
12,737
5,595
0
642
13,481
5,841
0
6,144
7,337
0
35,100
L
11,570
3,068
131
1,313
19,752
7,858
0
6,697
13,055
0
40,191
W
11,627
141
482
1,833
6,279
2,252
0
2,743
3,536
31,498
0
L
9,364
780
4,308
696
10,116
4,204
0
1,639
8,477
41,318
0
L
King Arthur
lclasel
King Arthur
13,742
1,522
0
2,856
15,375
21,008
0
5,382
9,993
0
30,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,765
Gold Earned
55,048
267
Minions Killed
178
7
Camps Cleared
3
969,472
Distance Traveled
947,862
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,825
984
39
4
1
146,254
0
W
Camazotz
10,766
979
28
3
0
219,177
0
L
Zeus
11,826
1,075
49
4
1
185,958
0
L
Artemis
10,501
955
60
5
2
168,356
0
W
Arachne
12,202
1,109
10
1
0
231,026
0
W
Neith
11,043
1,004
57
5
2
201,834
1
L
Pele
10,452
950
63
6
2
207,523
1
W
Ah Puch
10,212
928
44
4
0
149,571
1
L
Yemoja
10,138
922
61
6
0
180,292
0
L
King Arthur
11,848
1,077
34
3
2
227,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role