Player Matchup

Geb
Geb
FastLife0419
Geb
Level 127
God Stats
8W - 10L
1,500 SR
Queue Stats
431W - 415L
1,239 Elo+
Party 2
Freya
Freya
I God Reflex I
Freya
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Neith
Neith
VolcanoNinja9
Neith
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 95L
1,559 Elo+
Party 2
Pele
Pele
evil ninja 707
Pele
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 58L
1,559 Elo+
Party 2
Zeus
Zeus
xLockEmUpx
Zeus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 89L
1,319 Elo+
Party 2
Team Averages
Level 114
1,500 SR
1,435 Elo+

VS

Team Averages
Level 111
1,516 SR
1,495 Elo+
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Aceclepto
Janus
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 194L
1,695 Elo+
Solo
Mercury
Mercury
CUBANMAN21
Mercury
Level 129
God Stats
0W - 2L
1,579 SR
Queue Stats
56W - 66L
1,256 Elo+
Solo
Geb
Geb
PR-Piky_179
Geb
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 47L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 18
9,808
754
6,181
22,329
18,663
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
9 / 4 / 15
10,982
845
15,749
15,880
7,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 2 / 18
10,290
792
14,359
8,872
3,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

18
4 / 3 / 16
10,756
827
9,536
10,449
4,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
7 / 2 / 12
10,808
831
17,793
9,254
3,768
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 4 / 8
9,103
700
13,339
14,283
5,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
 
Sun Wukong
15
1 / 6 / 6
8,846
680
11,482
20,402
11,387
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Aceclepto
Janus
17
5 / 4 / 6
9,993
769
12,874
10,025
3,551
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
CUBANMAN21
Mercury
13
2 / 8 / 8
8,494
653
5,012
11,457
3,822
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 5 / 8
10,306
793
8,638
14,733
14,441
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
51
27
Kills
15
15
Deaths
27
79
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
4
8
1.75
L
Sun Wukong
 
Sun Wukong
1
6
6
0.67
L
Janus
Aceclepto
Janus
5
4
6
2
L
Mercury
CUBANMAN21
Mercury
2
8
8
0.75
W
3
4
18
3
W
9
4
15
4.13
L
4
5
8
1.6
W
4
2
18
6.5
W
4
3
16
4
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,618
Damage
51,345
66,784
Taken
70,900
38,591
Mitigated
38,632
34,781
Healing
22,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
13,339
7,547
2,041
4,670
14,283
5,431
247
7,648
6,635
0
28,520
L
Sun Wukong
 
Sun Wukong
11,482
1,093
1,291
5,784
20,402
11,387
0
10,667
9,735
0
31,423
L
Janus
Aceclepto
Janus
12,874
630
1,185
2,359
10,025
3,551
320
5,740
4,285
25,413
0
L
Mercury
CUBANMAN21
Mercury
5,012
1,196
1,471
543
11,457
3,822
0
6,752
4,705
0
7,486
W
6,181
708
2,341
8,533
22,329
18,663
253
5,695
16,634
11,494
0
W
15,749
5,231
792
6,501
15,880
7,399
1,238
5,216
10,664
29,388
0
L
8,638
172
1,960
1,634
14,733
14,441
0
8,916
5,817
18,527
0
W
14,359
4,335
4,002
3,642
8,872
3,869
2,779
3,820
5,052
0
29,737
W
9,536
1,651
1,797
2,190
10,449
4,892
1,390
5,236
5,213
0
30,963
W
17,793
1,594
2,148
2,835
9,254
3,768
1,044
1,545
7,709
33,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,644
Gold Earned
46,742
138
Minions Killed
104
0
Camps Cleared
0
1,177,228
Distance Traveled
1,160,539
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,103
700
21
2
0
193,766
1
L
Sun Wukong
8,846
680
29
2
0
236,858
2
L
Janus
9,993
769
37
3
0
220,362
1
L
Mercury
8,494
653
7
1
0
252,091
2
W
Geb
9,808
754
1
0
0
243,625
3
W
Freya
10,982
845
29
2
0
216,840
1
L
Geb
10,306
793
10
1
0
257,462
5
W
Neith
10,290
792
26
2
0
208,543
0
W
Pele
10,756
827
46
4
0
256,777
5
W
Zeus
10,808
831
36
3
0
251,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role